Control Unity Network Lobby Example with Cardboard Reticle

Hello

I am trying to get the Unity UNet lobby example to work with the cardboard headset and trigger buttons using the reticle… but failing miserably.

I have a reticle working and it shows when it is over buttons… but I seem unable to get clicks to work on those buttons from my mobile…

In the first screen I have it working, but I think some of the buttons in the proceeding screens are created in code, which means I am unable to add event triggers to them… and I am finding it difficult as a newbie to figure out.

Has anyone done this and, if so, could provide some pointers.

Thanks

Hi Staggan,
I am with the same problem you solved the problem or found some tutorial?