i have a script to control my airplan and i want to make it work with the iphone so i want to use gui buttons to accelerate i have the accelerationg script here how do i make it work with gui buttons
//---------------------------- Speed driving and flying / driving speed and flying ----------- -------------------------------------------------- ---
/ / Speed | | Speed
transform.Translate (0.0, speed/20 Time.deltaTime *);
/ / We need a minimum speed limit in the air. We again limit the variable groundtrigger.triggered
/ / We need a minimum speed limit in the air. We limit again with the variable groundtrigger.triggered
/ / Input to accelerate and decelerate on the ground | | and input Accellerate deccellerate at ground
if ((groundtrigger.triggered == 1) & & (Input.GetButton ("Fire1 "))&&( speed <800)) + speed = Time.deltaTime * 240;
if ((groundtrigger.triggered == 1) & & (Input.GetButton ("Fire2 "))&&( speed> 0)) speed = Time.deltaTime * 240;
/ / Input to accelerate and decelerate in the air | | and input Accellerate deccellerate in the Air
if ((groundtrigger.triggered == 0) & & (Input.GetButton ("Fire1 "))&&( speed <800)) + speed = Time.deltaTime * 240;
if ((groundtrigger.triggered == 0) & & (Input.GetButton ("Fire2 "))&&( speed> 600)) speed = Time.deltaTime * 240;
if (speed <0) speed = 0, / / floating point calculations makes a fix Necessary So that speed can not be below zero
/ / Floating point calculation makes a fix may be necessary to speed not less than zero
/ / Another speed floating point fix:
if speed = 700;