Controller Not Working in Build (Input System)
I’m using the new Input System in Unity 2022.3.50.
Issue Description
- The XBOX controller works fine when testing in the Editor
- However, the controller doesn’t work after building for Windows
Current Setup
- Added one Control Scheme
- Added Gamepad (with the “Required” checkbox checked)
Supported Devices configured:
- Keyboard
- Mouse
- Gamepad
Can anyone help me resolve this issue? How can I get the controller working in the build?