Controlling a character with both joysticks

Thanks for taking an interest in this question!

Anyone played Noby Noby Boy ? (
I’m developing a small prototype for my younger sister and I want to be able to control separate body parts of the same character, using joysticks (or whatever other keys).

Firstly I’ve created the front mesh and gave it a rigidbody and a controller. Then I attached a second mesh to it using a character hinge, and it follows the first mesh nicely.

How can I go about in setting the correct scripts and input options so that I can control the second mesh hinged to, yet independently from the first mesh ?

“i dont actually understand the point of that game” - heheh, don’t worry you’re not alone.

Great! I understand your answer, thank you! I’ll try it out and post feedback.