Hello everyone!
I am a new user, and this is my very first post here.
Problem description:
I have two toggles (toggle1, toggle2) defined as public variables in two different scripts (toogle1Script, toggle2Script). These two scripts are applied on two empty gameobjects (emptyGameObject1, emptyGameObject2). Also, I have a third empty gameobject (emptyGameObject3) on which I have an another script (toggleControlScript), through which I want to control (ON/OFF) the two toggles.
I want toogle2 to respectively become ON/OFF (true/false) when toggle1 is clicked ON/OFF (true/false), and vice versa. In simple word, two toggles should copy and correspond each other actions.
The three Java Scripts are as follows:
First script-
//toogle1Script
//emptyGameObject1 > toogle1Script > toggle1
var toogle1:boolean=false;
function OnGUI ()
{
toggle1=GUI.Toggle (Rect (200, 180, 80, 80),toggle1, "Toggle1");
}
Second script-
//toogle2Script
//emptyGameObject2 > toogle2Script > toggle2
var toogle2:boolean=false;
function OnGUI ()
{
toggle2=GUI.Toggle (Rect (400, 180, 80, 80),toggle2, "Toggle2");
}
Third script-
//toggleControlScript
//emptyGameObject3 > toggleControlScript
private var toggle1Control:boolean=false;
private var toggle2Control:boolean=false;
function Update()
{
toggle1Control=gameObject.Find("emptyGameObject1").GetComponent("toogle1Script").toggle1;
toggle2Control=gameObject.Find("emptyGameObject2").GetComponent("toogle2Script").toggle2;
if (toggle1Control)
{
toggle2Control=true;
}
else
{
toggle2Control=false;
}
if (toggle2Control)
{
toggle1Control=true;
}
else
{
toggle1Control=false;
}
}
I appreciate your replies before long, as I have a university submission soon.
Thanks!
Vaibhav Jain