Convert bolt macros to Unity C#

What is the simplest way to do this? I have around 100 macros, some are very complex and make up very mechanically complex game. Bolt just cant handle that. What can I use to convert to C#?

There are currently no tools that do that, you’d have to rewrite the macros to C# line by line yourself.

Hello,

Search for Continuum in the forum. It will be launching shortly on Asset Store!

Thanks,
jrDev