Hi everyone,
It is clear that there is a way to convert a GameObject to an Entity, but I am in a situation in which I would also do the opposite. I searched around, but couldn’t find anything on this. Does anyone have any idea if it is possible?
Thanks
You will need to create your own custom logic for that (manually creating the gameobject and assigning the components through code).
Mmn got it.
I would have no idea how to go from Entity to GameObject though… do you have any references or suggestions/examples?
Thanks
Unfortunately no, but I would suggest you re-think what you are trying to do to see if creating a GameObject from and Entity is the correct solution for you. Instead, I would try to work with Convert And Inject GameObject instead, but I don’t know your entire context to ensure that this is the right path for you.
Alright, thanks for the suggestion man!
1 Like