I am trying to take a RenderTexture and use it as a texture for a Spritesheet (with animations). This RenderTexture was created from a screenshot and has since been cropped and processed.
Currently, my biggest hurdle is getting a Texture2D version of the RenderTexture. Unfortunately, GetPixels does not work on RenderTextures. Also, if I understand it correctly, ReadPixels only applies to an active render camera - but I want to convert an existing RenderTexture.
How can I convert this existing RenderTexture to a Texture2D? …or am I going about this wrong?