Convert openxr game to oculus

Sorry if this is a dumb question as I am new to this, but I switched my build settings to build on android for my openxr vr game, and when I sideloaded it instead of it playing it just had a screen showing the player start without being in the game. I would like to know if it is possible to convert it or make it possible to just make it work with oculus without having to completely rebuild my project, any help is appreciated, and thanks in advance.

First guess:

  • Make sure android runs on vulkan
  • in XR Management, click the android tab and make sure OpenXR and initialize XR on startup is selected there.

If that does not work:
Install the Oculus XR Plugin, in XR Management, click the android tab and make sure oculus is selected (doesn’t have to be selected in windows for this to work).
Now it should also work, and you gain access to performance optimizations from Oculus (Discard buffer, late latching, more)

The quest supports OpenXR pretty good and the Oculus tools all run on OpenXR now, so it should just work if the build is made properly