Convert Rigidbody2D to 3D

Hi,

i have this code written for Rigidbody2D, but i need it for a 3D Game (2.5D Platformer)
i tried to convert it , but get errors like cannot convert float' expression to type UnityEngine.Vector3’

Maybe someone sees the error. Thank you so much

    public float bulletSpeedHigh;
    public float bulletSpeedLow;
    public float bulletAngle;
    public float bulletTorqueAngle;

    Rigidbody bulletRB;

void Start () {

        bulletRB = GetComponent<Rigidbody> ();
        bulletRB.AddForce (new Vector3 (Random.Range (-bulletAngle, bulletAngle), Random.Range (bulletSpeedLow, bulletSpeedHigh)),ForceMode.Impulse);
        bulletRB.AddTorque ((Random.Range (-bulletTorqueAngle, bulletTorqueAngle)));
   
    }

AddTorque takes a Vector3, but you’re sending it a float…