Converting 50 of Variable to another variable

Hi I am relatively new to unity and programming although I have a lot of experience in batch. What I want to do is to make reams = 50 sheets my code so far is

using UnityEngine;
using System.Collections;
using UnityEngine.UI;

public class SupplyManager : MonoBehaviour {
    public MakeManager mkr;


private void Start()
    {
        mkr.reams = mkr.sheets * 50;
    }

but that would set reams to 50 * “number of sheets”
I want to make it so that 50 sheets equal one ream so that when the user buys a ream a text component displays the variable sheets as 50 but reams is equal to 1

By the way mkr. is from another script

Assuming both of those numbers are integer, I believe what you need is an integer division (/) and not a product. So if you have 51 sheets and you divide it by 50 you’ll get 1. If you have 49 you’ll get 0.

private void Start()
    {
        mkr.reams = mkr.sheets/ 50;
    }