in my game i want to convert the negative float value to positive float value .i always want to automatically convert the the negative float value i got in the game to the positive float value.It should not display - symbol before the number.
Mathf.Abs() get your positive value.
EDIT(lol), easier way :
var = -var ;
And if you don’t want to flip the value when it’s positive, just check it before like this :
if ( var < 0 ){ var = -var };
Or var = var - (var * 2); // -12.765 =
- 12.765 -(-25.530) = 12.765
12.765 - (12.765 *2) = -12.765 //Doesn’t work
Or var = var - (var * 2); // -12.765 =
- 12.765 -(-25.530) = 12.765
12.765 - (12.765 *2) = -12.765 //Doesn’t work