I’m converting my game to run on the gear VR. I need to reduce every texture by 75% to make the apk size smaller. I already use the quality setting - only show 1/4 pixels for textures. My project all up is around 20 gig.
Has anyone done something like this before? In the build process can I tell unity to pack in texture at 75%? Or somehting like this.
The alternative is to get a program and troll through every image and reduce it’s size.
There’s a little button over the top right hand side of project view that can set your view to texture only. Mass select, then choose 128 or whatever size by the looks.