if fbx not set export bool - read/write enabled im get error
InvalidOperationException: Mesh 'Coin (UnityEngine.Mesh)' assigned to Unity.Physics.MeshCollider on Coin is not readable. Ensure that you have enabled Read/Write on its import settings.
Unity.Physics.Authoring.LegacyMeshColliderConversionSystem.GenerateComputationData (UnityEngine.MeshCollider shape, Unity.Physics.Authoring.ColliderInstance colliderInstance, Unity.Collections.NativeList`1[T]
is it possible to fix this without setting this flag?