Hello,
I am having trouble making two mesh colliders notice each other. Every resource I have found says that one has to be convex, and then it will work.
As much as I try I cannot even get it to work in the simplest forms.
I have a cube and a cylinder. Each has a mesh collider component, and a simple script that will detect a collision and turn the object red.
Image of each - Imgur: The magic of the Internet
They do not detect collisions with each other, but detect a rigidbody sphere falling on them just fine.
I have tried:
Neither is convex
One is convex
The other is convex
Both are convex
What is the problem, or what am I missing? I have been stuck trying to figure it out for a long while.
I just need to check for a single frame, so if I can turn off the requirement that one be convex briefly that would also work.