Cool Highscores

Ok, so I have a bunch of questions.

1: How do you set up a basic highscore system, where you send a value and a name to a server, and the server takes care of it, and you can retrieve a bunch of values and names from the server

2: Does the iPhone Basic have the ability to set up online highscores?

3: How do you take a scripted screenshot, then have the image available?

4: Is there a way to send a jpeg with the highscores?

Search is your friend!

As Quietus said, search the forums as this topic has been discussed repeatedly. Also take a look at the Unify Community Wiki’s Server Side Highscores example.

Unity iPhone, both Basic and Advanced licenses, supports the use of the WWW class which is instrumental in any server-side high score system so yes, it has the ability to send/receive high score data to/from a server.

I don’t know what you mean by “available” but you can always use render-to-texture (Unity Pro only) to render a camera into a texture, then you can either use that in your game or save it out as a file (local or server side).

Yes. Once again look at the WWW class as well as WWWForm. Note that the scripting reference page for WWWForm shows an example of doing a screen grab and uploading that to a script on the server. That server-side script isn’t provided, it needs to receive the image data and write the file on the server.

Wonderful. Thank you.