I’m trying to store GameObject.FindGameObjectsWithTag into a GameObject array which I then cycle through and do stuff.
I looked around, not a lot of stuff online about copying array values/elements, especially in the context of FindGameObjectsWithTag.
Don’t look at me, I’m leaking with shame!
Literally figured out I could just assign it to an array, the instant I hit the “Create Thread” button.
arrayVariable = GameObject.FindGameObjectsWithTag("tag");
Also consider using Lists instead of arrays, as they are much more flexible and easier to use 