Hello, dear Unity Developers!
I noticed that when I copy-paste a node or nodes, the literals (values that are not being assigned to a variable) disappear, but the variables remain.
Here is an example of what I want to copy-paste or duplicate:
Here is the result of copy-paste or duplicate:
As you can see, the Animator is duplicated normally, but the literal (IsIdle) is not.
Sometimes I need to duplicate a huge graph into another graph and setting of new literal values takes a lot of time.
I would be very happy if you decide to fix it
Platform: Windows 10
Behavior Version: 1.0.7
Unity Version: 6000.0.25f1
Thank you!