Hey guys, i really have problems with backuping my Unity Project, i have 2 OS on my Computer, both Windows 7, and i wanted to change from one to another, and go on working with unity and my project.
So i tried to copy the whole Folder that contains all “assets” and “library” and so on. I then pasted this Folder under “Documents” on the other System.
Then i started Unity, and choosed the Folder of the Project. Then i loaded up the scene which is already located in die Project Folder, and thats where the problem comes into:
Problems:
a LOT of assets gone
-nothing at all is displayed anymore…
Check the console for warnings and errors. You should not copy the folders directly, there is a lot of caching-info that has to be synchronized in the new project (don’t know how to do that).
This works: export everything in the old project as a package, and copy the *.assets files from the Library folder. Then import everything in a new project on the target OS, and overwrite the assets files in the Library folder.
Just out of curiosity - what stops you from using the very same project under both OSes?
On the other hand - just copying root project folder (the one under which assets/library/whatever are located) should do the trick - so post log here
@Alexey: The first OS is 64bit, the second is 32bit, and i have a lot of problems with compatibility in 64bit, like program-crashes, which don’t have in 32 bit.
And like i posted before, copying the whole project folder… i tried, but thats what i get (picture in first post), @thpetsen: I’m doing that atm, will write if it worked