Coral Reef PlayMaker Kit (FREE)

Here’s the 3rd PlayMaker Kit. And it’s FREE! Please download from my site!

Coral Reef PlayMaker Kit

Coral Reef is a Maze Chase Game Template built with Playmaker. It uses Astar FREE pathfinding for enemy movement. Nicely documented, this kit can be a great start for understanding A* pathfinding and making completely unique Maze Chase Game.

*PlayMaker is a Trademark of Hutong Games LLC

Important Notice :

I have submitted an Update for this package with PlayMaker Preview Version. And Unity Asset Store replied that they are not going to continue hosting this package at their store. The reason the cited is -

"As we mentioned before, this package is treading heavily in territory we aim to avoid. It is one thing to be utilizing Playmaker as a foundation but when you are then depending your project on an A*Pathfinding that is 3rd party as well as itween as well as integrating a free version of Playmaker; The current ratio of your content compared to outside content is not what we like to see.
I apologize but I’m going to be declining this update as well as disabling your Coral Reef package already on the store. If you are dedicated to this package in particular we would ask that you develop it in a manner that for the most part you can call it your own."

This is not cool! They approved this package before and suddenly deciding this. No major update, just the inclusion of the PlayMaker Preview Version, that too is under suggestion of Alex Chouls . I’m not going to make a itween or A* pathfinding system for this package only. It’s absurd. This was a demonstration of how to use those FREE systems.

This package was quite popular and lots of PlayMaker users benefitted from this. I’m doing what I can in making this available again as soon as possible.

Sorry for the inconvenience!

I’ve just opened up a forum section of my website.

FlyingRobotStudios Forum

Just after registration you will get access to this FREE PlayMaker Kit. This Forum is going to be the destination of immediate support for the kits, tutorials for reverse engineering the kits into your own game, additional downloadable assets and contents.

The forum is brand new, so may have some loose ends, let me know if you face any problem downloading the kit.

How many hours, days, months, need to activate a new account to register on your website?

I’m sorry, but it seems the spambot countermeasures are acting little too tough. What’s username did you used while registering?

Re-registered, pointed another E-mail, received the activation …
I downloaded the Coral Reef, will be studying, thank you!

this is really bad from unity, they start to act like apple did before when apple was about the ban the use of unity because they wanted to kill flash on the iphone.

unity complained in an open letter to apple, i think its time to do the same to unity.
write an open letter to the ceo of unity. stating why this policy is wrong!

You are welcome!

@Lars Steenhoff : er…don’t have a clue what you r talking about. :frowning:

I just think the kit should approved for sale, maybe the comparison is not so good

Right!

Yes, I was generally aggravated, but it’s their turf, they call the shots!

As I look back, I used this rage to implement Astar pathfinding natively with PlayMaker.

Some day I’ll pitch this kit back at the asset store with this algorithm. This new logic is much more fun to study!