Core / Third Person Controller AI NavMeshAgent

Hello,

I modified the third person controller provided by Unity to drive NavMeshAgent AI. The old Starter(Standart) Assets had a Third Person AI Controller, but new one doesn’t have one, this is very basic, but in case you need it.

https://github.com/ergin3d/ThirdPersonControllerAI

P.S: Underlined part is a feedback. Thanks in Advance.

3 Likes

Great work ! This should be a part of starter assets.

Many thanks, my coding skills are far from industry standarts, especially to be included in the Unity starter assets codes.(at least for now)
I finished the code(with behaviour tree and hand made attack animations) as I already used this in one of my games and is about to use it in the next one, but I need to tidy it up, and need to fix several bugs. Unfortunately I don’t have time send it to the unity asset store these days. Maybe summer, I’ll release it for free. Thanks for your kind comments.

1 Like

Your work is a great head start. When the code is getting developed, we will find a way to fix bugs. Its a standard. Keep up the good work !

Oh my f- h-, thank you!!