I modified the third person controller provided by Unity to drive NavMeshAgent AI. The old Starter(Standart) Assets had a Third Person AI Controller, but new one doesn’t have one, this is very basic, but in case you need it.
Many thanks, my coding skills are far from industry standarts, especially to be included in the Unity starter assets codes.(at least for now)
I finished the code(with behaviour tree and hand made attack animations) as I already used this in one of my games and is about to use it in the next one, but I need to tidy it up, and need to fix several bugs. Unfortunately I don’t have time send it to the unity asset store these days. Maybe summer, I’ll release it for free. Thanks for your kind comments.