As I’m novice with Shader, someone could help me to correct this one, please ?
I mean, look if I didn’t do horrible things or if it’s can be optimized.
Also because I have some artefacts and littles problems. (Show on the screenshot)
This shader was made to have differents expressions to my main character (cartoon 2d rendering style in 3d game) :
-At the top you have the way to move each part of the eye face
-In the middle it’s the texturesheet
-At the end, the way to change expression
(all will be link to bone’s mouvement)
Hi,
Can you clarify your problem? The graph is somewhat useless as-is, as it’s quite impossible to see what nodes you are using and especially what the values are. But I think if I understood correctly from your images, you have some artifacts on the images when you composite eyes and so on, and also wrong offset of the image components, like eyes?
Also, I think it would be polite if you wrote the comments in english. I really don’t understand what you are trying to say, I can only guess.