Hi, I want to make corridors from few different models ( parts of corridor ) but there are problems with placement.
I want to stitch every model to each other, by I think it’s inpossible to do it perfectly manually, and it’s time wasting.
I tried with snapping but I can’t find correct value.
It’s very helpful if your modular parts have uniform sizes, say for example this tunnel is exactly 2x4x4 unity large
Then you can place the first part at exactly 0 0 0 and snap them together perfectly without nonsense after the dot and know they’re positioned right
It will also help when building rooms and connecting the tunnels to things because they will fit without extra work or even ugly scaling
The scaling will also be important if you’re tiling textures because you’ll want the edges of the textures to match when you put your pieces together, otherwise you’ll see your seams.