Corrupted texture on iPad2

Hi,

I’m building with 5.3RC2 and on iPad Mini 1 I get textures (mostly on lightmapped areas I think) that look corrupted, but on other devices it looks fine (iPhone 5S, iPad Mini 2). Also some UI textures are showing up black on the iPad Mini 1.

I’m submitting my build today :slight_smile: so any rapid help would be greatly appreciated.

Thanks!

2411840--164886--Screen Shot 2015-12-07 at 11.13.11 AM.png 2411840--164887--Screen Shot 2015-12-07 at 11.12.42 AM.png

Seems like it’s also affecting particle textures. I turned off Directional Lightmapping just in case, but that didn’t help.