We recently upgraded from unity 2019.4.4 to 2019.4.17 as well as upgraded Addressables from 1.8.5 to 1.16.15. The upgrade has caused assets from the Resources/unity_builtin_extras bundle to become corrupted, basically any of the following assets.
Some assets seem to be missing 9-slice information, and others point to garbage assets completely, this only appears in standalone builds (windows builds are what we’re currently building).
With a standalone build, a dropdown box using built in assets appears like this
In editor, it looks like this
I rolled back addressables to 1.16.10 and the issue goes away, updating to 1.17.0 has the same issue. I’m curious if anyone else has run in to these issues. I’ll try to create a sample project tomorrow.