Corruption with Built In UI Assets

We recently upgraded from unity 2019.4.4 to 2019.4.17 as well as upgraded Addressables from 1.8.5 to 1.16.15. The upgrade has caused assets from the Resources/unity_builtin_extras bundle to become corrupted, basically any of the following assets.

6701581--769420--upload_2021-1-7_21-25-1.png

Some assets seem to be missing 9-slice information, and others point to garbage assets completely, this only appears in standalone builds (windows builds are what we’re currently building).

With a standalone build, a dropdown box using built in assets appears like this

6701581--769423--upload_2021-1-7_21-27-0.png

In editor, it looks like this

6701581--769426--upload_2021-1-7_21-27-33.png

I rolled back addressables to 1.16.10 and the issue goes away, updating to 1.17.0 has the same issue. I’m curious if anyone else has run in to these issues. I’ll try to create a sample project tomorrow.

Thanks for flagging. Could you also, if you haven’t already, file a bug report for us (attach that sample project too).

I haven’t filed a bug yet since I tried to build a repro project from scratch but I can’t seem to find the right combo to get the corruption. It’s strange since it’s 100% in our full project when switching between 1.16.10 (works) and 1.16.15 (corrupted). I’ll try to strip down our full project.

Edit: Bug filed here https://fogbugz.unity3d.com/default.asp?1305437_3s100ofa7584tlpg