Hello!
I wasn’t sure about where to post this but I think scripting is the right place
I have been writing my own servers (Console C#) for online gaming so far, and it worked perfectly for small turn based or GUI type games (Cards for example)
Now I want to try and write my own server for 3d game, with terrains or some kind of map (can also be for 2d scrolling game that is build with cubes, the point is that have some mesh data)
I want my server to handle the physics to prevent cheating, so I know how to calculate speed to detect speed hack of some kind
But what can I do to make sure the player is on the ground for example?
any ideas?
I hope you could understand what I am trying to do…
Sorry if my English is not that good…