Hi, I run Yosemite and Unity 5.1.3, Xcode 6.4, iPhone (iOS 8.4.1)
Created a simple project, run built it in Unity for Xcode, built and run project in Xcode on iPhone 6+ (turned off cellular data) tryed to attach process through Monodevelop: Could not connect to the debugger
In log I see such kind of errors
ERROR [2015-09-04 21:28:49Z]: Error in debugger
Mono.Debugging.Soft.ConnectionException: Could not connect to the debugger. —> System.Net.Sockets.SocketException: Connection refused
at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP) [0x00000] in :0
at Mono.Debugger.Soft.VirtualMachineManager.ConnectInternal (System.Net.Sockets.Socket dbg_sock, System.Net.Sockets.Socket con_sock, System.Net.IPEndPoint dbg_ep, System.Net.IPEndPoint con_ep) [0x0002b] in /home/builduser/buildslave/monodevelop/build/monodevelop/main/contrib/Mono.Debugger.Soft/Mono.Debugger.Soft/VirtualMachineManager.cs:274
— End of inner exception stack trace —
Did the same with building project for debug and release, and got the same result.
Looking for solution, may be someone could help?