Hi guys! Faced a problem which arises only in WebGL. The problem is saving the game:
Could not save PlayerPrefs data under key LustZombie_7_screenshot. Exception: UnityEngine.PlayerPrefsException: Could not store preference value
at UnityEngine.PlayerPrefs.SetString (System.String key, System.String value) [0x00000] in <00000000000000000000000000000000>:0
-> AC debug logger
This problem has not been identified in windows 32/64.
Unity version 2022.3.7
Please help me to solve the save problem.
no unity doesnt write to playerprefs unless you tell it… so its down to the creater thingy - otherwise we’d all have that problem makiunig webgl wouldnt we?