Couldn't create a Convex Mesh from source mesh "Banana" within the maximum polygons limit (256)

Hi, the warning is from convex mesh creation in PhysX engine. You could ask about mesh collider in unity physics forum.
I have also found this thread which seems to be about the same issue.
Potential workarounds that I can think of include

  • import the mesh at a smaller scale factor, and scale up the game object instead. This might allow lower resolution mesh collider with less polygons to be created
  • cleaning up / simplifying the mesh in modelling software and reimport
  • provide a custom mesh collider