Could anyone help work out this error with me please?
Imported Oculus prefab “OVRPlayerController” which runs fine in editor, but when trying to run the built standalone project, the 2 oculus eyes pop up for a brief moment and then exits with the error in the image attached.
The build does run without a problem if I disable the OVR manager script and attached a normal camera to the CentreEyeAnchor.
I can also import the Oculus prefab “OVRPlayerController” into a brand new project and run a build without the error. I can see the output_log.txt in this fresh project too
Same result regardless of running either the normal exe or the direct to rift exe and I’ve tried different build settings such as Direct3D 11 on/off
For debug, I can see the output_log.txt for the brand new project that builds and runs without this error, but there is no output_log.txt appearing on the faulty build.
It would be tedious work to go through deleting parts of the project or something until the error disappears to fix this. Any suggestions please?