In Project Setting/Player/Active Input Handling
using only New Input System Package(New) wont trigger OnMouseEnter event callback.
must active the old input system, this function will fine.
In Project Setting/Player/Active Input Handling
using only New Input System Package(New) wont trigger OnMouseEnter event callback.
must active the old input system, this function will fine.
https://docs.unity3d.com/Packages/com.unity.inputsystem@1.0/manual/KnownLimitations.html
Features Supported by Old Input Manager