count how many times a scene is loaded

i have a player, when it dies the scene is reloaded. i want to limit the reload to 3 times and then show game over scene how should i code this?

Use a static variable, one that can’t be instantiated or destroyed even when changing scenes.

public static int reloadedNum=0;

//later on

if(reloadedNum<3){ 
     reload();
     reloadedNum++;
}
else{
     gameOver();
}