how can i create a countdown timer that can activate on all scene.?..
You can achieve the countdown to run on every scene by creating a script like the one below and then just assign it on a gameobject on the screen (if the script it’s not running by itself)
void Start()
{
StartCoroutine(Countdown);
}
IEnumerator Countdown()
{
//set wait time
yield return new WaitForSeconds(1);
//do something
}