Hi,
I have this code that counts every click i make and after 16 clicks changes the scene(wich i want)
using UnityEngine;
using System.Collections;
public class Counter : MonoBehaviour {
int counter=0;
void OnGUI()
{
GUI.Label (new Rect (40, 20, 200, 50), "COUNTER: " + counter); {
if (counter >= 16) {
Application.LoadLevel("win_scene");
}
}
}
void Update() {
if (Input.GetMouseButtonDown(0))
counter ++;
}
}
The problem is that i want the count only the buttons.
I.E. I have a grid of 28 buttons and i want after selecting 16 random of them to change the scene.
with this code it doesan t matter where i click eighter if is on the button or on the screen it counts and when it reaches 16 the scree is changing.
Please help me how to make the code in order to change the scene only after the counter counts 16 button clicks. I’m new in unity and CSharp.
Sorry for my english. Thank you in advance.