Coverflow

hey friends,
i was wondering if we can achieve coverflow??
has anybody have successfully implemented coverflow??

Yeah, why not? It’s just a simple 3D interface.

hey thanx for reply but can you be more specific …can you provide any example…i need it very badly :frowning: …thanx

I don’t know if anyone has actually done it.

But any decent game engine can support this kind of interface easily.

hmmmm…

What are you intending to use that for? I assume you are talking about the iTunes-style interface?

I’m no expert, nor am I sure what you mean to use it in, but I guess you could start with some cubes and a script for flipping and rolling them as in the coverflow interface?

yup,
right now i’m doing the same…
i’ve created a cube with planes and moving camera or cube with script…
but its not exactly like coverflow…

Well, it’s probably quite a bit of work if you want to create the exact same effect.

But check out what others have done. I typed coverflow code in google and this came up, for example: http://www.chaosinmotion.com/flowcover.m

There are dozens of similar examples with code available. They probably wont work out of the box, but you can figure out the way it’s made and replicate that. Some examples are probably even made with Javascript.

Good luck!

Hi,

Someone has found some informations about coverflow with UNITY ? :wink:

Hello guys ,

are you all looking out for itunes cover flow kind of UI ?

thanks
Raviraj

Hi raviraj,

Yes I’m looking for an iTunes cover flow GUI.

If could help me, it will be great.

Many Thanks.

Hello Michael,

I have done this vary basic cover flow, In which I have placed cubes lerped the same from one point to other.
I have not build any GUI on to it right now.

please find the attached package.

hope this gets you started.

Thanks
Raviraj

965125–35875–$Basic_CoverFlow.unitypackage (58.8 KB)

Thanks for your help !

I’looking to your package and go back to you as soon as possible. :wink:

Hi Raviraj,

Very interting work ! :smile:

I’m looking to do this :

In a 3D Scene, I’m walking with my FPS, I click on à cube(for example), and the GUI is now visible.

The coverflow has to be in GUI mode.

Hope you can help me. :wink:

Many thanks.

Hi Michael,

so let me first understand, do u want the cover flow to be drawn using the OnGUI function ? that is in the GUI mode or by using 3d objects ? like the one that I have done.

Thanks.

I’d like to draw the coverflow using GUI function. I just want to display images …

Hope it help . :smile:

OK this can be done by replacing the lerp by vector 2 then updating the “x” value in the Rect(x,y,w,h)

thanks for that code! really helped… :slight_smile:
here is an updated CoverFlow example with mouse touch support using TouchScript LeanTween
https://github.com/rakkarage/Unity3D-CoverFlow

Hey, is it possible to have it in a circle shape (the planes, that goes out of the middle) rather than a downward arrow?
Thanks!