cpu usage in unity 5 !!!!!!!!!

Hi guys
First of all → my english is not good
I use unity3d in 2 system .Unity3d 4 run very good in my both system but unity 5 running very very bad
All the time of work (when i open it ) cpu usage is 100% and laptop fan working very fast and also game running slow in editor . for test game i must build my game and run it !!!
.
Ue4 need 8 gig ram , quad core cpu and it run very good in my systems but unity system requeriment is 1 gig ram and dual core cpu but running bad
What i should doing ?

Disable Continous Baking in Windows->Lighting

QUOTE=“Tomas1856, post: 2078440, member: 134320”]Disable Continous Baking in Windows->Lighting[/QUOTE]
I am beginner in unity 3d how i do it ?
If i disable that . unity running good ?

If that is disable unity will only bake the lightmap data if you request it to do and not all the time in the background eating your cpu time. In short, yes then it should run good.

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Unity is always running good, just press play and it will pause the baking process. What’s happening is Unity is always working for you instead of sitting passively. IMHO this is a great, great thing.

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simply open =>Window =>lighting=>Auto check box Unchecked