My model in Blender is just like.
But when i use .blend or export to .fbx, it look like this.
What should i do? I have searching for solution for hours.
Thank you for all advices.
*Edit for change a weird sentence
My model in Blender is just like.
But when i use .blend or export to .fbx, it look like this.
What should i do? I have searching for solution for hours.
Thank you for all advices.
*Edit for change a weird sentence
My first guess is that the poly faces are flipped.
Thank you for your advice.
I’ve search by the word ‘flip’.
And i find out how to make it solved.
just a normal flip the problem model.
Thank you very much.