Crafting system

Hello
Im looking for someone who is able to help me create a Crafting system for my Survival game. I have the graphical part under controll so what i want to know is how do i make a crafting system, how do i make it work and maybe how do i interact with different items(to move them into the crafting screen etc).
Looking foward to your answers.

This isn't a recruitment forum. Also, that is a very broad subject and also will depend on how exactly you want it implemented. You could probably break that down into 4-5 questions.

I was going to post links to inventory systems tutorials and the like, but you have asked for a "crafting system". The main problem with this question is. If you asked 10 people to describe, in detail, a crafting system in a game. You would probably get 10 different replies.

Try to break the task down into smaller sections, and create a "to do list" of sorts. Then work your way through it 1 by 1. This way, you will find yourself coming across specific questions that people here can give more specific answers to.

var Wood : GameObject;
var Iron : GameObject;

function Update () {

   if(Wood.name == "Wood"&& Iron.name == "Iron")
   
   {
   
      print("We made a Chest");
   }
}

If you want to make it craft you need to create the function of item and crafting table that lets you craft something.
Hope this helps.