Crash after updating to 2019.4.28f1

After updating to 2019.4.28f1 from 2019.4.15f1 we’ve had users report crashes when trying to launch the game when it was working for them before we updated. Attached logs to see if I can get some help diagnosing this and whether its Unity or our code.



[> Storybook Brawl by Good Luck Games

[version: Unity

UnityPlayer.dll caused an Access
Violation (0xc0000005) in module
UnityPlayer.dll at 0033:f64a6e0a.

Error occurred at 2021-07-12_210958.
C:\Program Files

26% physical memory in use. 16267 MB
physical memory [11962 MB free]. 320
MB process peak paging file [274 MB
used]. 226 MB process peak working set
[180 MB used]. System Commit
5676MB/18699MB/9108MB System Physical
Total/Available: 16267MB/11962MB
System Process Count: 168 System
Thread Count: 2602 System Handle
Count: 75174 Disk space data for
Luck Games\Storybook
134375677952 bytes free of
254379507712 total.

Read from location 0000000000000000
caused an access violation.][1]

Same problem with my game beat saber. Unity has the same error code.
Unity 2019.4.28f1_1381962e9d08
anyone has ideas how to fix it? ,same problem, any one has any ideas?