Hello,
We are encountering a crash like the one shown in the stack trace below specifically on iOS. While browsing the forum, I came across examples with the same name but very different stack traces. I tried the suggested solutions there, such as “upgrading the Unity version,” but unfortunately, they didn’t work.
Based on our initial observations, the crash mostly occurs on low-spec devices and when there is low free RAM. Since we cannot see any specific logs related to the crash, we suspect it happens during the game’s startup. How can we resolve this issue?
# Crashlytics - Stack trace
# Application: com.draw.one.line
# Platform: apple
# Version: 1.2.5 (2)
# Issue: cd07820ae89434f4407730a368b1d3a6
# Session: 942d9fbb37ae4570930e5a9c3363784f_DNE_0_v2
# Date: Tue Dec 17 2024 00:43:58 GMT+0300 (GMT+03:00)
com.apple.main-thread
0 libsystem_kernel.dylib 0x1aec semaphore_timedwait_trap + 8
1 libdispatch.dylib 0x46f8 _dispatch_sema4_timedwait$VARIANT$mp + 60
2 libdispatch.dylib 0x4c90 _dispatch_semaphore_wait_slow + 72
3 UnityFramework 0x49ef440 il2cpp_baselib::Baselib_SystemSemaphore_TryTimedAcquire(il2cpp_baselib::Baselib_SystemSemaphore_Handle, unsigned int) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4 UnityFramework 0x41e0880 PreloadManager::WaitForAllAsyncOperationsToComplete() + 64 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:64)
5 UnityFramework 0x41c5c9c ExecutePlayerLoop(NativePlayerLoopSystem*) + 393 (PlayerLoop.cpp:393)
6 UnityFramework 0x41c5cdc ExecutePlayerLoop(NativePlayerLoopSystem*) + 417 (PlayerLoop.cpp:417)
7 UnityFramework 0x41c5fb0 PlayerLoop() + 527 (PlayerLoop.cpp:527)
8 UnityFramework 0x48685b0 UnityPlayerLoopImpl(bool) + 342 (LibEntryPoint.mm:342)
9 UnityFramework 0x16adb9c UnityRepaint + 215 (UnityAppController+Rendering.mm:215)
10 QuartzCore 0xc8044 CA::Display::DisplayLinkItem::dispatch_(CA::SignPost::Interval<(CA::SignPost::CAEventCode)835322056>&) + 44
11 QuartzCore 0xc6454 CA::Display::DisplayLink::dispatch_items(unsigned long long, unsigned long long, unsigned long long) + 828
12 QuartzCore 0xc6dc0 display_timer_callback(__CFMachPort*, void*, long, void*) + 368
13 CoreFoundation 0x517d0 __CFMachPortPerform + 172
14 CoreFoundation 0x51714 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 56
15 CoreFoundation 0x51638 __CFRunLoopDoSource1 + 512
16 CoreFoundation 0x5053c __CFRunLoopRun + 2336
17 CoreFoundation 0x4f7c8 CFRunLoopRunSpecific + 572
18 GraphicsServices 0x1814 GSEventRunModal + 160
19 UIKitCore 0x3d3268 -[UIApplication _run] + 868
20 UIKitCore 0x47d90c UIApplicationMain + 312
21 UnityFramework 0x16ad7d4 -[UnityFramework runUIApplicationMainWithArgc:argv:] + 96 (main.mm:96)
22 OneLine 0x417c main + 28 (main.mm:28)
23 ??? 0x1b06ef228 (Missing)
Thread
0 libsystem_kernel.dylib 0x18e8 __workq_kernreturn + 8
1 libsystem_pthread.dylib 0x3580 _pthread_wqthread + 360
2 libsystem_pthread.dylib 0xccc start_wqthread + 8
Thread
0 libsystem_kernel.dylib 0x18e8 __workq_kernreturn + 8
1 libsystem_pthread.dylib 0x3580 _pthread_wqthread + 360
2 libsystem_pthread.dylib 0xccc start_wqthread + 8
GC Timer thread
0 libsystem_kernel.dylib 0x71a4 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x7fd8 _pthread_cond_wait$VARIANT$mp + 1232
2 libc++.1.dylib 0x10218 std::__1::condition_variable::__do_timed_wait(std::__1::unique_lock<std::__1::mutex>&, std::__1::chrono::time_point<std::__1::chrono::system_clock, std::__1::chrono::duration<long long, std::__1::ratio<1l, 1000000000l>>>) + 96
3 UnityFramework 0x3ac2bc4 void kotlin::RepeatedTimer<kotlin::steady_clock>::Run<kotlin::gcScheduler::internal::GCSchedulerDataAdaptive<kotlin::steady_clock>::GCSchedulerDataAdaptive(kotlin::gcScheduler::GCSchedulerConfig&, std::__1::function<long long ()>)::'lambda'()>(kotlin::gcScheduler::internal::GCSchedulerDataAdaptive<kotlin::steady_clock>::GCSchedulerDataAdaptive(kotlin::gcScheduler::GCSchedulerConfig&, std::__1::function<long long ()>)::'lambda'()&&) + 3358584
4 UnityFramework 0x3ac2e5c void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, void (*)(kotlin::ScopedThread::attributes, void (kotlin::RepeatedTimer<kotlin::steady_clock>::*&&)(kotlin::gcScheduler::internal::GCSchedulerDataAdaptive<kotlin::steady_clock>::GCSchedulerDataAdaptive(kotlin::gcScheduler::GCSchedulerConfig&, std::__1::function<long long ()>)::'lambda'()&&) noexcept, kotlin::RepeatedTimer<kotlin::steady_clock>*&&, kotlin::gcScheduler::internal::GCSchedulerDataAdaptive<kotlin::steady_clock>::GCSchedulerDataAdaptive(kotlin::gcScheduler::GCSchedulerConfig&, std::__1::function<long long ()>)::'lambda'()&&), kotlin::ScopedThread::attributes, void (kotlin::RepeatedTimer<kotlin::steady_clock>::*)(kotlin::gcScheduler::internal::GCSchedulerDataAdaptive<kotlin::steady_clock>::GCSchedulerDataAdaptive(kotlin::gcScheduler::GCSchedulerConfig&, std::__1::function<long long ()>)::'lambda'()&&) noexcept, kotlin::RepeatedTimer<kotlin::steady_clock>*, kotlin::gcScheduler::internal::GCSchedulerDataAdaptive<kotlin::steady_clock>::GCSchedulerDataAdaptive(kotlin::gcScheduler::GCSchedulerConfig&, std::__1::function<long long ()>)::'lambda'()>>(void*) + 3359248
5 libsystem_pthread.dylib 0x482c _pthread_start + 104
6 libsystem_pthread.dylib 0xcd8 thread_start + 8
Main GC thread
0 libsystem_kernel.dylib 0x71a4 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x7fd8 _pthread_cond_wait$VARIANT$mp + 1232
2 libc++.1.dylib 0x10188 std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&) + 24
3 UnityFramework 0x3ac5b90 std::__1::invoke_result<kotlin::gc::ConcurrentMarkAndSweep::ConcurrentMarkAndSweep(kotlin::gcScheduler::GCScheduler&, bool, unsigned long)::$_1>::type kotlin::ScopedThread::Run<kotlin::ScopedThread (anonymous namespace)::createGCThread<kotlin::gc::ConcurrentMarkAndSweep::ConcurrentMarkAndSweep(kotlin::gcScheduler::GCScheduler&, bool, unsigned long)::$_1>(char const*, kotlin::gc::ConcurrentMarkAndSweep::ConcurrentMarkAndSweep(kotlin::gcScheduler::GCScheduler&, bool, unsigned long)::$_1&&)::'lambda'()>(kotlin::ScopedThread::attributes, kotlin::gc::ConcurrentMarkAndSweep::ConcurrentMarkAndSweep(kotlin::gcScheduler::GCScheduler&, bool, unsigned long)::$_1&&) + 676
4 UnityFramework 0x3ac8660 void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, void (*)(kotlin::ScopedThread::attributes, kotlin::ScopedThread (anonymous namespace)::createGCThread<kotlin::gc::ConcurrentMarkAndSweep::ConcurrentMarkAndSweep(kotlin::gcScheduler::GCScheduler&, bool, unsigned long)::$_1>(char const*, kotlin::gc::ConcurrentMarkAndSweep::ConcurrentMarkAndSweep(kotlin::gcScheduler::GCScheduler&, bool, unsigned long)::$_1&&)::'lambda'()&&), kotlin::ScopedThread::attributes, kotlin::ScopedThread (anonymous namespace)::createGCThread<kotlin::gc::ConcurrentMarkAndSweep::ConcurrentMarkAndSweep(kotlin::gcScheduler::GCScheduler&, bool, unsigned long)::$_1>(char const*, kotlin::gc::ConcurrentMarkAndSweep::ConcurrentMarkAndSweep(kotlin::gcScheduler::GCScheduler&, bool, unsigned long)::$_1&&)::'lambda'()>>(void*) + 11636
5 libsystem_pthread.dylib 0x482c _pthread_start + 104
6 libsystem_pthread.dylib 0xcd8 thread_start + 8
com.google.fira.worker
0 UnityFramework 0x25846f0 +[APMIdentity sharedInstance] + 2724
1 UnityFramework 0x2590ba8 __47-[APMMeasurement startMeasurementOnWorkerQueue]_block_invoke + 6008
2 UnityFramework 0x2590ab0 -[APMMeasurement startMeasurementOnWorkerQueue] + 5760
3 UnityFramework 0x2590314 -[APMMeasurement setEnabledOnWorkerQueue:] + 3812
4 UnityFramework 0x259022c __29-[APMMeasurement setEnabled:]_block_invoke + 3580
5 UnityFramework 0x25eb81c __51-[APMScheduler scheduleOnWorkerQueueBlockID:block:]_block_invoke + 15496
6 libdispatch.dylib 0x61c9c _dispatch_call_block_and_release + 24
7 libdispatch.dylib 0x62cc0 _dispatch_client_callout + 16
8 libdispatch.dylib 0xa3f8 _dispatch_lane_serial_drain$VARIANT$mp + 704
9 libdispatch.dylib 0xae74 _dispatch_lane_invoke$VARIANT$mp + 380
10 libdispatch.dylib 0x14794 _dispatch_root_queue_drain_deferred_wlh + 252
11 libdispatch.dylib 0x140a8 _dispatch_workloop_worker_thread + 404
12 libsystem_pthread.dylib 0x3534 _pthread_wqthread + 284
13 libsystem_pthread.dylib 0xccc start_wqthread + 8
AssetGarbageCollectorHelper
0 libsystem_kernel.dylib 0x1ad4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4680 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4cdc _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x49ef3a4 il2cpp_baselib::Baselib_SystemSemaphore_Acquire(il2cpp_baselib::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4 UnityFramework 0x41ba7c4 AGCThread::Run() + 52 (Baselib_Semaphore_SemaphoreBased.inl.h:52)
5 UnityFramework 0x41be850 AGCThread::RunThread(void*) + 243 (GarbageCollectSharedAssets.cpp:243)
6 UnityFramework 0x427d024 Thread::RunThreadWrapper(void*) + 108 (Thread.cpp:108)
7 libsystem_pthread.dylib 0x482c _pthread_start + 104
8 libsystem_pthread.dylib 0xcd8 thread_start + 8
com.apple.uikit.eventfetch-thread
0 libsystem_kernel.dylib 0x1b58 mach_msg2_trap + 8
1 libsystem_kernel.dylib 0x5224 mach_msg2_internal + 76
2 libsystem_kernel.dylib 0x51b0 mach_msg_overwrite + 492
3 libsystem_kernel.dylib 0x4fb8 mach_msg + 20
4 CoreFoundation 0x50a64 __CFRunLoopServiceMachPort + 156
5 CoreFoundation 0x500d4 __CFRunLoopRun + 1208
6 CoreFoundation 0x4f7c8 CFRunLoopRunSpecific + 572
7 Foundation 0xbb3a8 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 208
8 Foundation 0xbb224 -[NSRunLoop(NSRunLoop) runUntilDate:] + 60
9 UIKitCore 0x3e5e28 -[UIEventFetcher threadMain] + 408
10 Foundation 0xcfd44 __NSThread__start__ + 720
11 libsystem_pthread.dylib 0x482c _pthread_start + 104
12 libsystem_pthread.dylib 0xcd8 thread_start + 8
GC Finalizer
0 libsystem_kernel.dylib 0x1ad4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4680 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4cdc _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x49ef3a4 il2cpp_baselib::Baselib_SystemSemaphore_Acquire(il2cpp_baselib::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4 UnityFramework 0x4ff6140 il2cpp::os::WaitObject::ConditionWait(il2cpp::os::ThreadImpl*) + 44 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:44)
5 UnityFramework 0x4ff5de4 il2cpp::os::WaitObject::Wait(unsigned int, bool) + 110 (WaitObject.cpp:110)
6 UnityFramework 0x4fd2484 il2cpp::gc::FinalizerThread(void*) + 460 (BoehmGC.cpp:460)
7 UnityFramework 0x4ff42fc il2cpp::os::Thread::RunWrapper(void*) + 201 (Thread.cpp:201)
8 UnityFramework 0x4ff78b8 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 125 (ThreadImpl.cpp:125)
9 libsystem_pthread.dylib 0x482c _pthread_start + 104
10 libsystem_pthread.dylib 0xcd8 thread_start + 8
Job.worker 0
0 UnityFramework 0x414d370 crnd::crn_unpacker::unpack_etc2a(unsigned char**, unsigned int, unsigned int, unsigned int) + 3645 (crn_decomp.h:3645)
1 UnityFramework 0x413f850 DecompressCrunch(unsigned char const*, unsigned long&, GraphicsFormat&, int, int, int, int, MemLabelId, int) + 82 (CrunchCompression.cpp:82)
2 UnityFramework 0x4138c28 DoDeCruncherJob(TextureUploadInstruction*) + 211 (AsyncUploadTexture.cpp:211)
3 UnityFramework 0x41b6be0 ujob_execute_job(ujob_control_t*, ujob_lane_t*, ujob_job_t*, ujob_handle_t, unsigned int) + 970 (ujobs.cpp:970)
4 UnityFramework 0x41b6e9c lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 1144 (ujobs.cpp:1144)
5 UnityFramework 0x41b7940 worker_thread_routine(void*) + 1155 (ujobs.cpp:1155)
6 UnityFramework 0x427d024 Thread::RunThreadWrapper(void*) + 108 (Thread.cpp:108)
7 libsystem_pthread.dylib 0x482c _pthread_start + 104
8 libsystem_pthread.dylib 0xcd8 thread_start + 8
Background Job.worker 0
0 libsystem_kernel.dylib 0x1ad4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4680 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4cdc _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x49ef3a4 il2cpp_baselib::Baselib_SystemSemaphore_Acquire(il2cpp_baselib::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4 UnityFramework 0x41b7174 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 52 (Baselib_Semaphore_SemaphoreBased.inl.h:52)
5 UnityFramework 0x41b7940 worker_thread_routine(void*) + 1155 (ujobs.cpp:1155)
6 UnityFramework 0x427d024 Thread::RunThreadWrapper(void*) + 108 (Thread.cpp:108)
7 libsystem_pthread.dylib 0x482c _pthread_start + 104
8 libsystem_pthread.dylib 0xcd8 thread_start + 8
Background Job.worker 1
0 libsystem_kernel.dylib 0x1ad4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4680 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4cdc _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x49ef3a4 il2cpp_baselib::Baselib_SystemSemaphore_Acquire(il2cpp_baselib::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4 UnityFramework 0x41b7174 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 52 (Baselib_Semaphore_SemaphoreBased.inl.h:52)
5 UnityFramework 0x41b7940 worker_thread_routine(void*) + 1155 (ujobs.cpp:1155)
6 UnityFramework 0x427d024 Thread::RunThreadWrapper(void*) + 108 (Thread.cpp:108)
7 libsystem_pthread.dylib 0x482c _pthread_start + 104
8 libsystem_pthread.dylib 0xcd8 thread_start + 8
Background Job.worker 2
0 libsystem_kernel.dylib 0x1ad4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4680 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4cdc _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x49ef3a4 il2cpp_baselib::Baselib_SystemSemaphore_Acquire(il2cpp_baselib::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4 UnityFramework 0x41b7174 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 52 (Baselib_Semaphore_SemaphoreBased.inl.h:52)
5 UnityFramework 0x41b7940 worker_thread_routine(void*) + 1155 (ujobs.cpp:1155)
6 UnityFramework 0x427d024 Thread::RunThreadWrapper(void*) + 108 (Thread.cpp:108)
7 libsystem_pthread.dylib 0x482c _pthread_start + 104
8 libsystem_pthread.dylib 0xcd8 thread_start + 8
Background Job.worker 3
0 libsystem_kernel.dylib 0x1ad4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4680 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4cdc _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x49ef3a4 il2cpp_baselib::Baselib_SystemSemaphore_Acquire(il2cpp_baselib::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4 UnityFramework 0x41b7174 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 52 (Baselib_Semaphore_SemaphoreBased.inl.h:52)
5 UnityFramework 0x41b7940 worker_thread_routine(void*) + 1155 (ujobs.cpp:1155)
6 UnityFramework 0x427d024 Thread::RunThreadWrapper(void*) + 108 (Thread.cpp:108)
7 libsystem_pthread.dylib 0x482c _pthread_start + 104
8 libsystem_pthread.dylib 0xcd8 thread_start + 8
Background Job.worker 4
0 libsystem_kernel.dylib 0x1ad4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4680 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4cdc _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x49ef3a4 il2cpp_baselib::Baselib_SystemSemaphore_Acquire(il2cpp_baselib::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4 UnityFramework 0x41b7174 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 52 (Baselib_Semaphore_SemaphoreBased.inl.h:52)
5 UnityFramework 0x41b7940 worker_thread_routine(void*) + 1155 (ujobs.cpp:1155)
6 UnityFramework 0x427d024 Thread::RunThreadWrapper(void*) + 108 (Thread.cpp:108)
7 libsystem_pthread.dylib 0x482c _pthread_start + 104
8 libsystem_pthread.dylib 0xcd8 thread_start + 8
Background Job.worker 5
0 libsystem_kernel.dylib 0x1ad4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4680 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4cdc _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x49ef3a4 il2cpp_baselib::Baselib_SystemSemaphore_Acquire(il2cpp_baselib::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4 UnityFramework 0x41b7174 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 52 (Baselib_Semaphore_SemaphoreBased.inl.h:52)
5 UnityFramework 0x41b7940 worker_thread_routine(void*) + 1155 (ujobs.cpp:1155)
6 UnityFramework 0x427d024 Thread::RunThreadWrapper(void*) + 108 (Thread.cpp:108)
7 libsystem_pthread.dylib 0x482c _pthread_start + 104
8 libsystem_pthread.dylib 0xcd8 thread_start + 8
Background Job.worker 6
0 libsystem_kernel.dylib 0x1ad4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4680 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4cdc _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x49ef3a4 il2cpp_baselib::Baselib_SystemSemaphore_Acquire(il2cpp_baselib::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4 UnityFramework 0x41b7174 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 52 (Baselib_Semaphore_SemaphoreBased.inl.h:52)
5 UnityFramework 0x41b7940 worker_thread_routine(void*) + 1155 (ujobs.cpp:1155)
6 UnityFramework 0x427d024 Thread::RunThreadWrapper(void*) + 108 (Thread.cpp:108)
7 libsystem_pthread.dylib 0x482c _pthread_start + 104
8 libsystem_pthread.dylib 0xcd8 thread_start + 8
Background Job.worker 7
0 libsystem_kernel.dylib 0x1ad4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4680 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4cdc _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x49ef3a4 il2cpp_baselib::Baselib_SystemSemaphore_Acquire(il2cpp_baselib::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4 UnityFramework 0x41b7174 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 52 (Baselib_Semaphore_SemaphoreBased.inl.h:52)
5 UnityFramework 0x41b7940 worker_thread_routine(void*) + 1155 (ujobs.cpp:1155)
6 UnityFramework 0x427d024 Thread::RunThreadWrapper(void*) + 108 (Thread.cpp:108)
7 libsystem_pthread.dylib 0x482c _pthread_start + 104
8 libsystem_pthread.dylib 0xcd8 thread_start + 8
Background Job.worker 8
0 libsystem_kernel.dylib 0x1ad4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4680 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4cdc _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x49ef3a4 il2cpp_baselib::Baselib_SystemSemaphore_Acquire(il2cpp_baselib::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4 UnityFramework 0x41b7174 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 52 (Baselib_Semaphore_SemaphoreBased.inl.h:52)
5 UnityFramework 0x41b7940 worker_thread_routine(void*) + 1155 (ujobs.cpp:1155)
6 UnityFramework 0x427d024 Thread::RunThreadWrapper(void*) + 108 (Thread.cpp:108)
7 libsystem_pthread.dylib 0x482c _pthread_start + 104
8 libsystem_pthread.dylib 0xcd8 thread_start + 8
Background Job.worker 9
0 libsystem_kernel.dylib 0x1ad4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4680 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4cdc _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x49ef3a4 il2cpp_baselib::Baselib_SystemSemaphore_Acquire(il2cpp_baselib::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4 UnityFramework 0x41b7174 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 52 (Baselib_Semaphore_SemaphoreBased.inl.h:52)
5 UnityFramework 0x41b7940 worker_thread_routine(void*) + 1155 (ujobs.cpp:1155)
6 UnityFramework 0x427d024 Thread::RunThreadWrapper(void*) + 108 (Thread.cpp:108)
7 libsystem_pthread.dylib 0x482c _pthread_start + 104
8 libsystem_pthread.dylib 0xcd8 thread_start + 8
Background Job.worker 10
0 libsystem_kernel.dylib 0x1ad4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4680 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4cdc _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x49ef3a4 il2cpp_baselib::Baselib_SystemSemaphore_Acquire(il2cpp_baselib::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4 UnityFramework 0x41b7174 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 52 (Baselib_Semaphore_SemaphoreBased.inl.h:52)
5 UnityFramework 0x41b7940 worker_thread_routine(void*) + 1155 (ujobs.cpp:1155)
6 UnityFramework 0x427d024 Thread::RunThreadWrapper(void*) + 108 (Thread.cpp:108)
7 libsystem_pthread.dylib 0x482c _pthread_start + 104
8 libsystem_pthread.dylib 0xcd8 thread_start + 8
Background Job.worker 11
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1 libdispatch.dylib 0x4680 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4cdc _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x49ef3a4 il2cpp_baselib::Baselib_SystemSemaphore_Acquire(il2cpp_baselib::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4 UnityFramework 0x41b7174 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 52 (Baselib_Semaphore_SemaphoreBased.inl.h:52)
5 UnityFramework 0x41b7940 worker_thread_routine(void*) + 1155 (ujobs.cpp:1155)
6 UnityFramework 0x427d024 Thread::RunThreadWrapper(void*) + 108 (Thread.cpp:108)
7 libsystem_pthread.dylib 0x482c _pthread_start + 104
8 libsystem_pthread.dylib 0xcd8 thread_start + 8
Background Job.worker 12
0 libsystem_kernel.dylib 0x1ad4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4680 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4cdc _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x49ef3a4 il2cpp_baselib::Baselib_SystemSemaphore_Acquire(il2cpp_baselib::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4 UnityFramework 0x41b7174 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 52 (Baselib_Semaphore_SemaphoreBased.inl.h:52)
5 UnityFramework 0x41b7940 worker_thread_routine(void*) + 1155 (ujobs.cpp:1155)
6 UnityFramework 0x427d024 Thread::RunThreadWrapper(void*) + 108 (Thread.cpp:108)
7 libsystem_pthread.dylib 0x482c _pthread_start + 104
8 libsystem_pthread.dylib 0xcd8 thread_start + 8
Background Job.worker 13
0 libsystem_kernel.dylib 0x1ad4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4680 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4cdc _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x49ef3a4 il2cpp_baselib::Baselib_SystemSemaphore_Acquire(il2cpp_baselib::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4 UnityFramework 0x41b7174 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 52 (Baselib_Semaphore_SemaphoreBased.inl.h:52)
5 UnityFramework 0x41b7940 worker_thread_routine(void*) + 1155 (ujobs.cpp:1155)
6 UnityFramework 0x427d024 Thread::RunThreadWrapper(void*) + 108 (Thread.cpp:108)
7 libsystem_pthread.dylib 0x482c _pthread_start + 104
8 libsystem_pthread.dylib 0xcd8 thread_start + 8
Background Job.worker 14
0 libsystem_kernel.dylib 0x1ad4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4680 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4cdc _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x49ef3a4 il2cpp_baselib::Baselib_SystemSemaphore_Acquire(il2cpp_baselib::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4 UnityFramework 0x41b7174 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 52 (Baselib_Semaphore_SemaphoreBased.inl.h:52)
5 UnityFramework 0x41b7940 worker_thread_routine(void*) + 1155 (ujobs.cpp:1155)
6 UnityFramework 0x427d024 Thread::RunThreadWrapper(void*) + 108 (Thread.cpp:108)
7 libsystem_pthread.dylib 0x482c _pthread_start + 104
8 libsystem_pthread.dylib 0xcd8 thread_start + 8
Background Job.worker 15
0 libsystem_kernel.dylib 0x1ad4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4680 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4cdc _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x49ef3a4 il2cpp_baselib::Baselib_SystemSemaphore_Acquire(il2cpp_baselib::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4 UnityFramework 0x41b7174 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 52 (Baselib_Semaphore_SemaphoreBased.inl.h:52)
5 UnityFramework 0x41b7940 worker_thread_routine(void*) + 1155 (ujobs.cpp:1155)
6 UnityFramework 0x427d024 Thread::RunThreadWrapper(void*) + 108 (Thread.cpp:108)
7 libsystem_pthread.dylib 0x482c _pthread_start + 104
8 libsystem_pthread.dylib 0xcd8 thread_start + 8
BatchDeleteObjects
0 libsystem_kernel.dylib 0x1ad4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4680 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4cdc _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x49ef3a4 il2cpp_baselib::Baselib_SystemSemaphore_Acquire(il2cpp_baselib::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4 UnityFramework 0x427e658 ThreadedStreamBuffer::HandleOutOfBufferToReadFrom(ThreadedStreamBuffer::DataOffsets) + 52 (Baselib_Semaphore_SemaphoreBased.inl.h:52)
5 UnityFramework 0x41b9eac BatchDeleteStep2Threaded(void*) + 93 (BatchDeleteObjects.cpp:93)
6 UnityFramework 0x427d024 Thread::RunThreadWrapper(void*) + 108 (Thread.cpp:108)
7 libsystem_pthread.dylib 0x482c _pthread_start + 104
8 libsystem_pthread.dylib 0xcd8 thread_start + 8
Loading.AsyncRead
0 libsystem_kernel.dylib 0x1ad4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4680 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4cdc _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x49ef3a4 il2cpp_baselib::Baselib_SystemSemaphore_Acquire(il2cpp_baselib::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4 UnityFramework 0x40f9120 AsyncReadManagerThreaded::ThreadEntry() + 52 (Baselib_Semaphore_SemaphoreBased.inl.h:52)
5 UnityFramework 0x40f8c40 AsyncReadManagerThreaded::StaticThreadEntry(void*) + 117 (AsyncReadManagerThreaded.cpp:117)
6 UnityFramework 0x427d024 Thread::RunThreadWrapper(void*) + 108 (Thread.cpp:108)
7 libsystem_pthread.dylib 0x482c _pthread_start + 104
8 libsystem_pthread.dylib 0xcd8 thread_start + 8
UnityGfxDeviceWorker
0 libsystem_kernel.dylib 0x1ad4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4680 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4cdc _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x49ef3a4 il2cpp_baselib::Baselib_SystemSemaphore_Acquire(il2cpp_baselib::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4 UnityFramework 0x427e658 ThreadedStreamBuffer::HandleOutOfBufferToReadFrom(ThreadedStreamBuffer::DataOffsets) + 52 (Baselib_Semaphore_SemaphoreBased.inl.h:52)
5 UnityFramework 0x47fa27c GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&) + 381 (GfxDeviceWorker.cpp:381)
6 UnityFramework 0x4885650 GfxDeviceWorkerAutoreleasePoolProxy + 5786 (GfxDeviceMetal.mm:5786)
7 UnityFramework 0x47fa1b0 GfxDeviceWorker::RunExt(ThreadedStreamBuffer&) + 375 (GfxDeviceWorker.cpp:375)
8 UnityFramework 0x47f9d5c GfxDeviceWorker::RunGfxDeviceWorker(void*) + 333 (GfxDeviceWorker.cpp:333)
9 UnityFramework 0x427d024 Thread::RunThreadWrapper(void*) + 108 (Thread.cpp:108)
10 libsystem_pthread.dylib 0x482c _pthread_start + 104
11 libsystem_pthread.dylib 0xcd8 thread_start + 8
caulk::deferred_logger
0 libsystem_kernel.dylib 0x1ad4 semaphore_wait_trap + 8
1 caulk 0x9404 caulk::semaphore::timed_wait(double) + 200
2 caulk 0x92f8 caulk::concurrent::details::worker_thread::run() + 32
3 caulk 0x9258 void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, void (caulk::concurrent::details::worker_thread::*)(), std::__1::tuple<caulk::concurrent::details::worker_thread*>>>(void*) + 48
4 libsystem_pthread.dylib 0x482c _pthread_start + 104
5 libsystem_pthread.dylib 0xcd8 thread_start + 8
caulk.messenger.shared:high
0 libsystem_kernel.dylib 0x1ad4 semaphore_wait_trap + 8
1 caulk 0x9404 caulk::semaphore::timed_wait(double) + 200
2 caulk 0x92f8 caulk::concurrent::details::worker_thread::run() + 32
3 caulk 0x9258 void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, void (caulk::concurrent::details::worker_thread::*)(), std::__1::tuple<caulk::concurrent::details::worker_thread*>>>(void*) + 48
4 libsystem_pthread.dylib 0x482c _pthread_start + 104
5 libsystem_pthread.dylib 0xcd8 thread_start + 8
Thread
0 libsystem_kernel.dylib 0x1ad4 semaphore_wait_trap + 8
1 UnityFramework 0x4d3763c FMOD_OS_Semaphore_Wait(FMOD_OS_SEMAPHORE*) + 3355188
2 UnityFramework 0x4d53db4 FMOD::Thread::callback(void*) + 3471788
3 libsystem_pthread.dylib 0x482c _pthread_start + 104
4 libsystem_pthread.dylib 0xcd8 thread_start + 8
AURemoteIO::IOThread
0 libsystem_kernel.dylib 0x1b58 mach_msg2_trap + 8
1 libsystem_kernel.dylib 0x5224 mach_msg2_internal + 76
2 libsystem_kernel.dylib 0x51b0 mach_msg_overwrite + 492
3 libsystem_kernel.dylib 0x4fb8 mach_msg + 20
4 libEmbeddedSystemAUs.dylib 0x2ba0c void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, AURemoteIO::IOThread::IOThread(AURemoteIO&, caulk::thread::attributes const&, caulk::mach::os_workgroup_managed const&)::'lambda'(), std::__1::tuple<>>>(void*) + 536
5 libsystem_pthread.dylib 0x482c _pthread_start + 104
6 libsystem_pthread.dylib 0xcd8 thread_start + 8
Thread
0 libsystem_kernel.dylib 0x7394 __semwait_signal + 8
1 libsystem_c.dylib 0x15b94 nanosleep + 216
2 libsystem_c.dylib 0x15ab0 usleep + 64
3 UnityFramework 0x4d3720c FMOD_OS_Time_Sleep(unsigned int) + 3354116
4 UnityFramework 0x4d53e20 FMOD::Thread::callback(void*) + 3471896
5 libsystem_pthread.dylib 0x482c _pthread_start + 104
6 libsystem_pthread.dylib 0xcd8 thread_start + 8
com.apple.CoreMotion.MotionThread
0 libsystem_kernel.dylib 0x1b58 mach_msg2_trap + 8
1 libsystem_kernel.dylib 0x5224 mach_msg2_internal + 76
2 libsystem_kernel.dylib 0x51b0 mach_msg_overwrite + 492
3 libsystem_kernel.dylib 0x4fb8 mach_msg + 20
4 CoreFoundation 0x50a64 __CFRunLoopServiceMachPort + 156
5 CoreFoundation 0x500d4 __CFRunLoopRun + 1208
6 CoreFoundation 0x4f7c8 CFRunLoopRunSpecific + 572
7 CoreFoundation 0xb9348 CFRunLoopRun + 60
8 CoreMotion 0xf7a0 (Missing UUID 1b89bf30a53532a2b66a020c66198bad)
9 libsystem_pthread.dylib 0x482c _pthread_start + 104
10 libsystem_pthread.dylib 0xcd8 thread_start + 8
Loading.PreloadManager
0 libsystem_kernel.dylib 0x7b8c __psynch_mutexwait + 8
1 libsystem_pthread.dylib 0x2d44 _pthread_mutex_firstfit_lock_wait + 80
2 libsystem_pthread.dylib 0x8c00 _pthread_mutex_firstfit_lock_slow$VARIANT$mp + 304
3 UnityFramework 0x4316ce0 PersistentManager::Lock(PersistentManager::LockFlags, profiling::Marker*) + 2453 (PersistentManager.cpp:2453)
4 UnityFramework 0x4313358 PersistentManager::GetSerializedTypesAndIdentifiers(core::vector<int, 0ul> const&, core::vector<Unity::Type const*, 0ul>&, core::vector<SerializedObjectIdentifier, 0ul>&) + 692 (Vector.h:692)
5 UnityFramework 0x41e0b38 SortPreloadObjects(core::vector<int, 0ul>&, bool) + 692 (Vector.h:692)
6 UnityFramework 0x43fd744 AssetBundleManager::CollectPreloadDataDependencies(ConstantString, core::vector<int, 0ul>&, bool) + 214 (AssetBundleManager.cpp:214)
7 UnityFramework 0x4401f54 AssetBundleLoadAssetOperation::Perform() + 106 (AssetBundleLoadAssetOperation.cpp:106)
8 UnityFramework 0x41e050c PreloadManager::ProcessSingleOperation() + 290 (PreloadManager.cpp:290)
9 UnityFramework 0x41e0230 PreloadManager::Run() + 364 (MemoryManager.h:364)
10 UnityFramework 0x41e019c PreloadManager::Run(void*) + 187 (PreloadManager.cpp:187)
11 UnityFramework 0x427d024 Thread::RunThreadWrapper(void*) + 108 (Thread.cpp:108)
12 libsystem_pthread.dylib 0x482c _pthread_start + 104
13 libsystem_pthread.dylib 0xcd8 thread_start + 8
Thread
0 libsystem_pthread.dylib 0xcc4 start_wqthread + 8130014402
Thread
0 libsystem_kernel.dylib 0x18e8 __workq_kernreturn + 8
1 libsystem_pthread.dylib 0x3580 _pthread_wqthread + 360
2 libsystem_pthread.dylib 0xccc start_wqthread + 8
CloudJob.worker 0
0 libsystem_kernel.dylib 0x1ad4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4680 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4cdc _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x49ef3a4 il2cpp_baselib::Baselib_SystemSemaphore_Acquire(il2cpp_baselib::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4 UnityFramework 0x41b7174 lane_guts(ujob_control_t*, ujob_lane_t*, int, int) + 52 (Baselib_Semaphore_SemaphoreBased.inl.h:52)
5 UnityFramework 0x41b7940 worker_thread_routine(void*) + 1155 (ujobs.cpp:1155)
6 UnityFramework 0x427d024 Thread::RunThreadWrapper(void*) + 108 (Thread.cpp:108)
7 libsystem_pthread.dylib 0x482c _pthread_start + 104
8 libsystem_pthread.dylib 0xcd8 thread_start + 8
Thread
0 libsystem_kernel.dylib 0x1aec semaphore_timedwait_trap + 8
1 libdispatch.dylib 0x46f8 _dispatch_sema4_timedwait$VARIANT$mp + 60
2 libdispatch.dylib 0x4c90 _dispatch_semaphore_wait_slow + 72
3 UnityFramework 0x49ef440 il2cpp_baselib::Baselib_SystemSemaphore_TryTimedAcquire(il2cpp_baselib::Baselib_SystemSemaphore_Handle, unsigned int) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4 UnityFramework 0x4ff62a0 il2cpp::os::WaitObject::ConditionTimedWait(il2cpp::os::ThreadImpl*, unsigned int) + 64 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:64)
5 UnityFramework 0x4ff5e1c il2cpp::os::WaitObject::Wait(unsigned int, bool) + 119 (WaitObject.cpp:119)
6 UnityFramework 0x4ff0f00 monitor_thread(void*) + 156 (ThreadPoolMonitorThread.cpp:156)
7 UnityFramework 0x501e364 il2cpp::vm::ThreadStart(void*) + 820 (Thread.cpp:820)
8 UnityFramework 0x4ff42fc il2cpp::os::Thread::RunWrapper(void*) + 201 (Thread.cpp:201)
9 UnityFramework 0x4ff78b8 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 125 (ThreadImpl.cpp:125)
10 libsystem_pthread.dylib 0x482c _pthread_start + 104
11 libsystem_pthread.dylib 0xcd8 thread_start + 8
Crashed: IL2CPP Threadpool worker
0 libsystem_kernel.dylib 0xbf74 __pthread_kill + 8
1 libsystem_pthread.dylib 0x5fa4 pthread_kill + 208
2 libsystem_c.dylib 0x20da8 raise + 28
3 UnityFramework 0x47cfff4 DebugStringToFilePostprocessedStacktrace(DebugStringToFileData const&) + 222 (String.h:222)
4 UnityFramework 0x47d0418 DebugStringToFile(DebugStringToFileData const&) + 222 (String.h:222)
5 UnityFramework 0x46b8094 GetGfxDevice() + 516 (StringStorageDefault.h:516)
6 UnityFramework 0x4179c04 Texture::VerifyFileTextureUploadCompletion() + 615 (Texture.cpp:615)
7 UnityFramework 0x412a594 Texture2D::VerifyFileTextureUploadCompletion() + 390 (Texture2D.cpp:390)
8 UnityFramework 0x412a63c Texture2D::AwakeFromLoad(AwakeFromLoadMode) + 407 (Texture2D.cpp:407)
9 UnityFramework 0x4311b08 AwakeFromLoadQueue::InvokePersistentManagerAwake(AwakeFromLoadQueue::Item*, unsigned int, AwakeFromLoadMode, bool) + 465 (AwakeFromLoadQueue.cpp:465)
10 UnityFramework 0x4311950 AwakeFromLoadQueue::PersistentManagerSingleQueueAwakeFromLoad(int, AwakeFromLoadMode) + 322 (AwakeFromLoadQueue.cpp:322)
11 UnityFramework 0x4314778 PersistentManager::IntegrateAllThreadedObjects() + 172 (AwakeFromLoadQueue.cpp:172)
12 UnityFramework 0x4314f7c PersistentManager::LoadAndIntegrateAllPreallocatedObjects(PersistentManager::LockFlags) + 1479 (PersistentManager.cpp:1479)
13 UnityFramework 0x43154d8 PersistentManager::ReadObject(int, AwakeFromLoadMode) + 53 (PersistentManagerAutoLock.h:53)
14 UnityFramework 0x429ca98 Resources_Bindings::Load(char const*, ScriptingSystemTypeObjectPtr, ScriptingExceptionPtr*) + 44 (Resources.bindings.cpp:44)
15 UnityFramework 0x4063f74 ResourcesAPIInternal_CUSTOM_Load(ScriptingBackendNativeStringPtrOpaque*, ScriptingBackendNativeObjectPtrOpaque*) + 58820 (CoreBindings.gen.cpp:58820)
16 UnityFramework 0x22f1c4 (Missing UUID d9fddf2e3b2336e791ae0334ab786f01)
17 UnityFramework 0x539678 (Missing UUID d9fddf2e3b2336e791ae0334ab786f01)
18 UnityFramework 0x53e12c (Missing UUID d9fddf2e3b2336e791ae0334ab786f01)
19 UnityFramework 0x4d954c4 Action_1_Invoke_m5A038831CEB84A7E374FE59D43444412629F833F_ClosedInstInvoker(Action_1*, void*, MethodInfo const*) (Generics__1.cpp)
20 UnityFramework 0x3e6e54 (Missing UUID d9fddf2e3b2336e791ae0334ab786f01)
21 UnityFramework 0x51b904 (Missing UUID d9fddf2e3b2336e791ae0334ab786f01)
22 UnityFramework 0x4d954c4 Action_1_Invoke_m5A038831CEB84A7E374FE59D43444412629F833F_ClosedInstInvoker(Action_1*, void*, MethodInfo const*) (Generics__1.cpp)
23 UnityFramework 0x2672d4 (Missing UUID d9fddf2e3b2336e791ae0334ab786f01)
24 UnityFramework 0x4d954c4 Action_1_Invoke_m5A038831CEB84A7E374FE59D43444412629F833F_ClosedInstInvoker(Action_1*, void*, MethodInfo const*) (Generics__1.cpp)
25 UnityFramework 0x4d95398 Action_1_Invoke_m5A038831CEB84A7E374FE59D43444412629F833F_Multicast(Action_1*, void*, MethodInfo const*) (Generics__1.cpp)
26 UnityFramework 0x3e6fb8 (Missing UUID d9fddf2e3b2336e791ae0334ab786f01)
27 UnityFramework 0x4d954c4 Action_1_Invoke_m5A038831CEB84A7E374FE59D43444412629F833F_ClosedInstInvoker(Action_1*, void*, MethodInfo const*) (Generics__1.cpp)
28 UnityFramework 0x4fc640 (Missing UUID d9fddf2e3b2336e791ae0334ab786f01)
29 UnityFramework 0x503ab4 (Missing UUID d9fddf2e3b2336e791ae0334ab786f01)
30 UnityFramework 0x887080 (Missing UUID d9fddf2e3b2336e791ae0334ab786f01)
31 UnityFramework 0x71f8c0 (Missing UUID d9fddf2e3b2336e791ae0334ab786f01)
32 UnityFramework 0x89b398 (Missing UUID d9fddf2e3b2336e791ae0334ab786f01)
33 UnityFramework 0x898ce8 (Missing UUID d9fddf2e3b2336e791ae0334ab786f01)
34 UnityFramework 0x44ea04 (Missing UUID d9fddf2e3b2336e791ae0334ab786f01)
35 UnityFramework 0x89e21c (Missing UUID d9fddf2e3b2336e791ae0334ab786f01)
36 UnityFramework 0x88c9e4 (Missing UUID d9fddf2e3b2336e791ae0334ab786f01)
37 UnityFramework 0x4e4bac4 RuntimeInvoker_FalseByte(void (*)(), MethodInfo const*, void*, void**, void*) (Il2CppInvokerTable.cpp)
38 UnityFramework 0x502c9c4 il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**) + 619 (Runtime.cpp:619)
39 UnityFramework 0x4ff17e0 worker_thread(void*) + 251 (ThreadPoolWorkerThread.cpp:251)
40 UnityFramework 0x501e364 il2cpp::vm::ThreadStart(void*) + 820 (Thread.cpp:820)
41 UnityFramework 0x4ff42fc il2cpp::os::Thread::RunWrapper(void*) + 201 (Thread.cpp:201)
42 UnityFramework 0x4ff78b8 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 125 (ThreadImpl.cpp:125)
43 libsystem_pthread.dylib 0x482c _pthread_start + 104
44 libsystem_pthread.dylib 0xcd8 thread_start + 8
com.google.firebase.crashlytics.MachExceptionServer
0 libsystem_kernel.dylib 0x1b58 mach_msg2_trap + 8
1 libsystem_kernel.dylib 0x5224 mach_msg2_internal + 76
2 libsystem_kernel.dylib 0x51b0 mach_msg_overwrite + 492
3 libsystem_kernel.dylib 0x4fb8 mach_msg + 20
4 UnityFramework 0x24ecc78 FIRCLSMachExceptionServer + 196 (FIRCLSMachException.c:196)
5 libsystem_pthread.dylib 0x482c _pthread_start + 104
6 libsystem_pthread.dylib 0xcd8 thread_start + 8
com.apple.NSURLConnectionLoader
0 libsystem_kernel.dylib 0x1b58 mach_msg2_trap + 8
1 libsystem_kernel.dylib 0x5224 mach_msg2_internal + 76
2 libsystem_kernel.dylib 0x51b0 mach_msg_overwrite + 492
3 libsystem_kernel.dylib 0x4fb8 mach_msg + 20
4 CoreFoundation 0x50a64 __CFRunLoopServiceMachPort + 156
5 CoreFoundation 0x500d4 __CFRunLoopRun + 1208
6 CoreFoundation 0x4f7c8 CFRunLoopRunSpecific + 572
7 CFNetwork 0xedee0 _CFHostIsDomainTopLevel + 99016
8 Foundation 0xcfd44 __NSThread__start__ + 720
9 libsystem_pthread.dylib 0x482c _pthread_start + 104
10 libsystem_pthread.dylib 0xcd8 thread_start + 8
Thread
0 libsystem_kernel.dylib 0x71a4 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x7fd8 _pthread_cond_wait$VARIANT$mp + 1232
2 UnityFramework 0x3ad5f84 (anonymous namespace)::waitInNativeState(_opaque_pthread_cond_t*, _opaque_pthread_mutex_t*) + 10540
3 UnityFramework 0x3ad4dc8 (anonymous namespace)::workerRoutine(void*) + 6000
4 libsystem_pthread.dylib 0x482c _pthread_start + 104
5 libsystem_pthread.dylib 0xcd8 thread_start + 8
GC finalizer processor
0 libsystem_kernel.dylib 0x1b58 mach_msg2_trap + 8
1 libsystem_kernel.dylib 0x5224 mach_msg2_internal + 76
2 libsystem_kernel.dylib 0x51b0 mach_msg_overwrite + 492
3 libsystem_kernel.dylib 0x4fb8 mach_msg + 20
4 CoreFoundation 0x50a64 __CFRunLoopServiceMachPort + 156
5 CoreFoundation 0x500d4 __CFRunLoopRun + 1208
6 CoreFoundation 0x4f7c8 CFRunLoopRunSpecific + 572
7 CoreFoundation 0xb9348 CFRunLoopRun + 60
8 UnityFramework 0x3ac9494 std::__1::invoke_result<kotlin::gc::FinalizerProcessor<kotlin::alloc::AtomicStack<kotlin::alloc::ExtraObjectCell>, kotlin::alloc::FinalizerQueueTraits>::StartFinalizerThreadIfNone()::'lambda'()>::type kotlin::ScopedThread::Run<kotlin::gc::FinalizerProcessor<kotlin::alloc::AtomicStack<kotlin::alloc::ExtraObjectCell>, kotlin::alloc::FinalizerQueueTraits>::StartFinalizerThreadIfNone()::'lambda'()>(kotlin::ScopedThread::attributes, kotlin::gc::FinalizerProcessor<kotlin::alloc::AtomicStack<kotlin::alloc::ExtraObjectCell>, kotlin::alloc::FinalizerQueueTraits>::StartFinalizerThreadIfNone()::'lambda'()&&) + 15272
9 UnityFramework 0x3ac9560 void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct>>, void (*)(kotlin::ScopedThread::attributes, kotlin::gc::FinalizerProcessor<kotlin::alloc::AtomicStack<kotlin::alloc::ExtraObjectCell>, kotlin::alloc::FinalizerQueueTraits>::StartFinalizerThreadIfNone()::'lambda'()&&), kotlin::ScopedThread::attributes, kotlin::gc::FinalizerProcessor<kotlin::alloc::AtomicStack<kotlin::alloc::ExtraObjectCell>, kotlin::alloc::FinalizerQueueTraits>::StartFinalizerThreadIfNone()::'lambda'()>>(void*) + 15476
10 libsystem_pthread.dylib 0x482c _pthread_start + 104
11 libsystem_pthread.dylib 0xcd8 thread_start + 8
Timer-Scheduler
0 libsystem_kernel.dylib 0x1ad4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x4680 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x4cdc _dispatch_semaphore_wait_slow + 148
3 UnityFramework 0x49ef3a4 il2cpp_baselib::Baselib_SystemSemaphore_Acquire(il2cpp_baselib::Baselib_SystemSemaphore_Handle) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4 UnityFramework 0x4ff6140 il2cpp::os::WaitObject::ConditionWait(il2cpp::os::ThreadImpl*) + 44 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:44)
5 UnityFramework 0x4ff5de4 il2cpp::os::WaitObject::Wait(unsigned int, bool) + 110 (WaitObject.cpp:110)
6 UnityFramework 0x4fe3d34 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(long*, int, bool, int) + 52 (WaitHandle.cpp:52)
7 UnityFramework 0x88e67c (Missing UUID d9fddf2e3b2336e791ae0334ab786f01)
8 UnityFramework 0x88e4f4 (Missing UUID d9fddf2e3b2336e791ae0334ab786f01)
9 UnityFramework 0x8915d4 (Missing UUID d9fddf2e3b2336e791ae0334ab786f01)
10 UnityFramework 0x887080 (Missing UUID d9fddf2e3b2336e791ae0334ab786f01)
11 UnityFramework 0x502c940 il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**) + 608 (Runtime.cpp:608)
12 UnityFramework 0x502c888 il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) + 602 (Runtime.cpp:602)
13 UnityFramework 0x4fe39f8 il2cpp::icalls::mscorlib::System::Threading::ThreadStart(void*) + 64 (Thread.cpp:64)
14 UnityFramework 0x4ff42fc il2cpp::os::Thread::RunWrapper(void*) + 201 (Thread.cpp:201)
15 UnityFramework 0x4ff78b8 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 125 (ThreadImpl.cpp:125)
16 libsystem_pthread.dylib 0x482c _pthread_start + 104
17 libsystem_pthread.dylib 0xcd8 thread_start + 8
IL2CPP Threadpool worker
0 libsystem_kernel.dylib 0x1aec semaphore_timedwait_trap + 8
1 libdispatch.dylib 0x46f8 _dispatch_sema4_timedwait$VARIANT$mp + 60
2 libdispatch.dylib 0x4c90 _dispatch_semaphore_wait_slow + 72
3 UnityFramework 0x49ef440 il2cpp_baselib::Baselib_SystemSemaphore_TryTimedAcquire(il2cpp_baselib::Baselib_SystemSemaphore_Handle, unsigned int) + 37 (Baselib_SystemSemaphore_DarwinApi.inl.h:37)
4 UnityFramework 0x4ff2438 baselib::il2cpp_baselib::ConditionVariable::TimedWait(std::__1::chrono::duration<unsigned int, std::__1::ratio<1l, 1000l>>) + 61 (Baselib_Semaphore_SemaphoreBased.inl.h:61)
5 UnityFramework 0x4ff18dc worker_thread(void*) + 86 (ThreadPoolWorkerThread.cpp:86)
6 UnityFramework 0x501e364 il2cpp::vm::ThreadStart(void*) + 820 (Thread.cpp:820)
7 UnityFramework 0x4ff42fc il2cpp::os::Thread::RunWrapper(void*) + 201 (Thread.cpp:201)
8 UnityFramework 0x4ff78b8 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 125 (ThreadImpl.cpp:125)
9 libsystem_pthread.dylib 0x482c _pthread_start + 104
10 libsystem_pthread.dylib 0xcd8 thread_start + 8`Preformatted text`