Hi,
today I updated my ATI drives to the latest ones (9.12 for Win7 x64). I had occasional (and even frequent) freezes within the Unity editor before driver update. After the driver update, Unity crashes everytime when I start the game.
Taking a look into the log files, the last thing written into it is:
Menu_LobbyGUI:OnJoinRoom(Room) (at Assets\Scripts\Menu\Menu_LobbyGUI.cs:206)
SmartFoxClientAPI.SmartFoxClient:_DispatchEvent(SFSEvent)
SmartFoxClientAPI.SmartFoxClient:ProcessEventQueue()
Menu_LobbyGUI:FixedUpdate() (at Assets\Scripts\Menu\Menu_LobbyGUI.cs:39)
(Filename: Assets/Scripts/Menu/Menu_LobbyGUI.cs Line: 206)
IsD3D9DeviceLost() || g_D3DInsideScene
(Filename: ..\..\Runtime\GfxDevice\d3d\D3D9Context.cpp Line: 696)
Stacktrace:
Receiving unhandled NULL exception
unity: Launch crash handler
I’ve filed a bug report using the tool, but I’ld like to know if anyone else is encountering those errors.
Best regards,
Metron