Hi!
We see the top crash in our games has the next stack trace
at android.view.ViewGroup.offsetRectBetweenParentAndChild (ViewGroup.java:6078)
at android.view.ViewGroup.offsetDescendantRectToMyCoords (ViewGroup.java:6007)
at android.view.ViewRootImpl.scrollToRectOrFocus (ViewRootImpl.java:3625)
at android.view.ViewRootImpl.draw (ViewRootImpl.java:3208)
at android.view.ViewRootImpl.performDraw (ViewRootImpl.java:3133)
at android.view.ViewRootImpl.performTraversals (ViewRootImpl.java:2492)
at android.view.ViewRootImpl.doTraversal (ViewRootImpl.java:1474)
at android.view.ViewRootImpl$TraversalRunnable.run (ViewRootImpl.java:7235)
at android.view.Choreographer$CallbackRecord.run (Choreographer.java:1029)
at android.view.Choreographer.doCallbacks (Choreographer.java:840)
at android.view.Choreographer.doFrame (Choreographer.java:775)
at android.view.Choreographer$FrameDisplayEventReceiver.run (Choreographer.java:1015)
at android.os.Handler.handleCallback (Handler.java:873)
at android.os.Handler.dispatchMessage (Handler.java:99)
at android.os.Looper.loop (Looper.java:193)
at android.app.ActivityThread.main (ActivityThread.java:6746)
at java.lang.reflect.Method.invoke (Native Method)
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run (RuntimeInit.java:493)
at com.android.internal.os.ZygoteInit.main (ZygoteInit.java:858)
We see it on different android versions: 8, 9, 10, 11
We see this on Unity 2019.2.19f1, 2020.3.2f1, 2020.3.20f1
Do you have any fixes in the next releases?
Thanks!