I’m tired of the Unity docs missing info or just being wrong - 2018 LTS vs 2017 includes files in the standalone build which are not mentioned as being there in the docs.
UnityCrashHandler64.exe - is there in a mono build but only mentioned in the il2cpp build files section of docs
WinPixEventRuntime.dll is only there in debug builds according to the docs, but no it is there in the release build!
So what is the truth about these files and please fix the docs?