Crashed for player in live game, collected crash with Cloud Diagnotics.
Version: 2020.3.48f1
High-end computer.
Thread 5 (crashed)
0 ntdll 0x00007ffb9e4adb34 NtWaitForMultipleObjects
1 KERNELBASE 0x00007ffb9be11d20 WaitForMultipleObjectsEx
2 KERNELBASE 0x00007ffb9be11c1e WaitForMultipleObjects
3 UnityPlayer 0x00007ffb208199bd winutils::ExternalCrashHandler::HandleCrash (C:\build\output\unity\unity\PlatformDependent\Win\ExternalCrashHandler.cpp:352)
4 UnityPlayer 0x00007ffb20819a62 winutils::ExternalCrashHandler::HandleCrash (C:\build\output\unity\unity\PlatformDependent\Win\ExternalCrashHandler.cpp:422)
5 UnityPlayer 0x00007ffb2082b4a8 winutils::ProcessInternalCrash (C:\build\output\unity\unity\PlatformDependent\Win\WinUtils.cpp:596)
6 KERNELBASE 0x00007ffb9beede47 UnhandledExceptionFilter
7 ntdll 0x00007ffb9e4b54b0 RtlUserThreadStart$filt$0
8 ntdll 0x00007ffb9e49ca06 _C_specific_handler
9 ntdll 0x00007ffb9e4b23af RtlpExecuteHandlerForException
10 ntdll 0x00007ffb9e4614b4 RtlDispatchException
11 ntdll 0x00007ffb9e4b0ebe KiUserExceptionDispatcher
12 UnityPlayer 0x00007ffb20d614a0 rcFilterLowHangingWalkableObstacles (C:\build\output\unity\unity\External\Recast\Recast\Source\RecastFilter.cpp:57)
13 UnityPlayer 0x00007ffb20d72641 BuildTileMesh (C:\build\output\unity\unity\Modules\AI\Builder\RuntimeNavMeshBuilder.cpp:764)
14 UnityPlayer 0x00007ffb20d74cb9 ComputeTileMeshJob (C:\build\output\unity\unity\Modules\AI\Builder\RuntimeNavMeshBuilder.cpp:639)
15 UnityPlayer 0x0000000000703ee2 (C:\build\output\unity\unity\Runtime\Jobs\Internal\JobQueue.cpp:456)
16 UnityPlayer 0x00007ffb20a63ee2 JobQueue::Exec (C:\build\output\unity\unity\Runtime\Jobs\Internal\JobQueue.cpp:619)
17 UnityPlayer 0x00007ffb20a6410e JobQueue::ExecuteJobFromHighPriorityStack (C:\build\output\unity\unity\Runtime\Jobs\Internal\JobQueue.cpp:811)
18 UnityPlayer 0x00007ffb20a645a6 JobQueue::ProcessJobs (C:\build\output\unity\unity\Runtime\Jobs\Internal\JobQueue.cpp:979)
19 UnityPlayer 0x00007ffb20a65c50 JobQueue::WorkLoop (C:\build\output\unity\unity\Runtime\Jobs\Internal\JobQueue.cpp:1103)
20 UnityPlayer 0x00007ffb20b5ddf8 Thread::RunThreadWrapper (C:\build\output\unity\unity\Runtime\Threads\Thread.cpp:81)
21 KERNEL32 0x00007ffb9d687344 BaseThreadInitThunk
22 ntdll 0x00007ffb9e4626b1 RtlUserThreadStart
23 ntdll 0x00007ffb9e4626b1 RtlUserThreadStart
9868872–1426629–crash.txt (127 KB)