CrashDuringAssetBuildpipeline.txt (216.7 KB)
Crash in version 2022.3.41f1 while running the line: BuildPipeline.BuildAssetBundles(outputPath, builds.ToArray(), BuildAssetBundleOptions.None, targetPlatform);
Output path is valid location, builds is populated and correct and the target platform can be any platform. I recently moved up to 2022.3.41f1 from 2022.3.15f1. I have performed a full re-import and cleared library folders, sometimes this helps for a day or so then the issue returns.
Any assistance would be greatly appreciated!