Hi, I occurred crash issue when I close the window of app.(Standalone)
This is my stacktrace.
0x1007B84E (UnityEngine.Core) mono_security_set_mode
0x1007B8C2 (UnityEngine.Core) mono_security_set_mode
0x1007BB10 (UnityEngine.Core) mono_thread_pool_cleanup
0x100445A3 (UnityEngine.Core) mono_marshal_string_to_utf16
0x05868813 (Mono JIT Code) (wrapper managed-to-native) object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr)
0x058687DC (Mono JIT Code) (wrapper delegate-begin-invoke) System.Net.Sockets.Socket/SocketAsyncCall:begin_invoke_IAsyncResult__this___AsyncCallback_object (System.AsyncCallback,object)
0x0586AF28 (Mono JIT Code) System.Net.Sockets.Socket:BeginReceive (byte[],int,int,System.Net.Sockets.SocketFlags,System.AsyncCallback,object)
0x0586C144 (Mono JIT Code) SocketTCP:OnReceive (System.IAsyncResult)
0x0586A025 (Mono JIT Code) System.Net.Sockets.Socket/SocketAsyncResult:Complete ()
0x0586BB67 (Mono JIT Code) System.Net.Sockets.Socket/Worker:Receive ()
0x0580E9F1 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x100F0794 (UnityEngine.Core) mono_set_defaults
0x1005D8AB (UnityEngine.Core) mono_runtime_invoke
0x100626FD (UnityEngine.Core) mono_runtime_invoke_array
0x10062994 (UnityEngine.Core) mono_runtime_invoke_array
0x1007A391 (UnityEngine.Core) mono_security_set_mode
0x1007AFDC (UnityEngine.Core) mono_security_set_mode
0x1007DB71 (UnityEngine.Core) mono_thread_interruption_request_flag
0x1010B82A (UnityEngine.Core) unity_mono_method_is_generic
0x755A3744 (KERNEL32) BaseThreadInitThunk
0x77C29E54 (ntdll) RtlSetCurrentTransaction
0x77C29E1F (ntdll) RtlSetCurrentTransaction
But unity patch 5.3.2p1 fixes issue 759459.(Mono: Corrected a crash in mono_string_to_utf8_checked when Marshal.StructureToPtr is called from managed code) or unity patch 5.3.4p1 fixes issue 775244(Fixed access to destroyed window during shutdown)
Is there Relationship?