Crash issues with Natives

Hey guys so i’ve been having crash issues for a while now which seems to only affect Android devices. We get the crashes posted to our Discord channel and the most common one that appears is this:

Crash Details
New Version Received Known Crash Or Exception
Native Crash - il2cpp::icalls::mscorlib::System::smile:iagnostics::StackTrace::get_trace(Il2CppException*, int, bool)
Last Seen
November 29, 2021, 03:32PM UTC
Version
7.001040
Stack Trace
il2cpp::icalls::mscorlib::System::smile:iagnostics::StackTrace::get_trace(Il2CppException*, int, bool)

Sorry its not more precise but anyone understand this il2cpp issue?

What tool prints this stacktrace? It doesn’t look it came from logcat.

So from Unity anaylitcs, the crash reporting. I cant do a logcat print because i dont get the crashes. It seems a lot of android users are getting these crashes as IOS users arent.

Ill try and upload pictures for what i see from google and see if its the same thing

This one below i couldnt get a screenshot as it was too big:
https://pastebin.com/wSpSeMGu

7695865--963346--Screenshot_1.jpg
7695865--963352--Screenshot_2.jpg

All of the 3 stacktraces look different ? The last screenshot you’ve posted indicates something called U3CU3 called into network API, are these your scripts or some library?

I have no idea. I have plugins but ill give a run down of what seems to happen in the game based off what people have reported. Game runs for between 2-20 mins as it happens randomly then the game crashes. I dont get these crashes so its hard to reproduce. but these screenshots are a mixture of googles dev crash reports/unity crash reports. Someone mentioned that the crash issue that shows exoplayer or something maybe related to the reward adverts? but i have no idea. Iwas hoping others have had similar issues as me and if anyones had solutions

I see, sorry I couldn’t help more. Maybe other people might have seen this.

Cheers