Hello
We have released apps to Apple Store and Google Play in Unity.
After building on Android, when I start it on the actual machine, it crashes and immediately falls.
The following is the log at the time of the crash filtered and displayed by adb logcat.
--------- beginning of system
--------- beginning of main
E/AudioPolicyManager( 447): getDeviceForStrategy() earpiece device not found
E/AudioPolicyManager( 447): getDeviceForStrategy() earpiece device not found
E/Vold ( 236): Failed to find mounted volume for /storage/sdcard1/Android/data/com.hoge.app/files/
E/SQLiteLog(18858): (283) recovered 22 frames from WAL file /data/data/com.hoge.app/databases/androidx.work.workdb-wal
E/WindowManager( 1012): Performed 6 layouts in a row. Skipping
E/Vold ( 236): Failed to find mounted volume for /storage/sdcard1/Android/data/com.hoge.app/files/
E/Vold ( 236): Failed to find mounted volume for /storage/sdcard1/Android/obb/com.hoge.app/
E/SQLiteLog( 5473): (2067) abort at 36 in [INSERT INTO pending_ops(service_kind,source,tag,requires_charging,target_package,source_version,required_network_type,flex_time,persistence_level,target_class,runtime,retry_strategy,preferred_n
E/CRASH (18858): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
E/CRASH (18858): Version '2020.3.32f1 (12f8b0834f07)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'armeabi-v7a'
E/CRASH (18858): Build fingerprint: 'KDDI/KYV34_jp_kdi/KYV34:5.1/104.1.2940/104.1.2940:user/release-keys'
E/CRASH (18858): Revision: '0'
E/CRASH (18858): ABI: 'arm'
E/CRASH (18858): Timestamp: 2022-06-01 00:00:53+0900
E/CRASH (18858): pid: 18858, tid: 18915, name: UnityMain >>> com.hoge.app >> com.hoge.app
I haven’t found a solution even after searching. Please help me.
This problem started to occur after changing the development PC.(iMac 2012→macbookPro2015)
Development environment
Unity 2020.3.32f1
macbook pro2015 Monterey
Android device version 5.1