Crash on latest iOS 8.4 right after splash screen.

I have updated to the newest Xcode 6.4, and the latest Unity 5.1.2f1, and when I generate my app and run it on Android or iOS 8.3, it works fine. On 8.4, it crashes immediately after the splash screen. I verified this by launching straight into my 8.4 phone, then without rebuilding, running directly into 8.3 with no problems.

It evidences itself as an EXC_BAD_ACCESS in main.mm on the UIApplicationMain() call. I’m not sure how to track it down any further than this. I have spent quite a few hours trying all variations of settings to no avail.

My app is not using anything 3rd party that has custom code or .dll’s, so I expect others are going to see this. Anyone else having this problem? This is blocking some of my developers.

Thanks,
JH

1 Like

We encounter the same issue, where our application working fine on iOS 8.3 but crash on iOS 8.4 on same location as you mention in your screen shot.
The reason we found is, Its our own issue we read a file that not exist in the application. Most probably in iOS 8.3 or later it ignore the exception and after iOS 8.4 it crashes.
Hope it will help you.

Thanks,
MA

Hi,
I have the some issue. It works fine on Android , but crash on IOS 8.4 .
XCode 6.4 and Unity 4.6.6 p2. How you fix it?