Crash on “libunity.so AndroidGraphics::ApplyPendingWindowChanges”

My App reports some crash like:
1 #00 pc 005e9ef8 libunity.so AndroidGraphics::ApplyPendingWindowChanges() [armeabi-v7a]
2 #01 pc 005f5b90 libunity.so nativeFocusChanged(_JNIEnv*, _jobject*, bool) [armeabi-v7a]
3 #02 pc 00b949e3 /data/app/com.ggmobile.cn.gg2-1/oat/arm/base.odex (oatexec+3561955) [armeabi]
4 java:
5 com.unity3d.player.UnityPlayer.b(Unknown Source)
6 com.unity3d.player.UnityPlayer$4.run(Unknown Source)
7 com.unity3d.player.UnityPlayer.executeGLThreadJobs(Unknown Source)
8 com.unity3d.player.UnityPlayer$c$1.handleMessage(Unknown Source)
9 android.os.Handler.dispatchMessage(Handler.java:98)
10 android.os.Looper.loop(Looper.java:148)
11 com.unity3d.player.UnityPlayer$c.run(Unknown Source)

Can anyone give some help or suggestion? Thank you。

Lots of crash reports since update to unity 2017.4.4f1 from 2017.1.2p4 with similar stack trace :

Thread 0 (crashed)
0 libunity.so 0x0000000054ccf2a8 AndroidGraphics::AcquireContext()
1 libunity.so 0x0000000054ccf5d8 AndroidGraphics::ApplyPendingWindowChanges()
2 libunity.so 0x0000000054cd9158 nativeFocusChanged(_JNIEnv*, _jobject*, bool)
3 libdvm.so 0x00000000414b538c
4 libdvm.so 0x00000000414e57b3
5 libdvm.so 0x00000000414be7a0
6 libdvm.so 0x00000000414c56ac
7 libdvm.so 0x00000000414c2d58
8 libdvm.so 0x00000000414f7eeb
9 libdvm.so 0x00000000414f7f0f
10 libdvm.so 0x00000000414ecbef
11 libc.so 0x0000000040072240
12 libc.so 0x00000000400723dc

Any idea how to solve this ?

Did anyone solve this?

noanybody know???

:cry: